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FPSC Classic Scripts / how do u scale entities?

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Pus In Boots
19
Years of Service
User Offline
Joined: 5th Nov 2005
Location: S.M.I.L.E. industries
Posted: 15th Jun 2006 17:50
i know that somewhere in an entities script you can change the scale(make it bigger;smaller) HOW? my brother knows but he wont tell me!

You don't have to be insane to answer my questions, but it helps

visit www.gameshell.tk
Disturbing 13
19
Years of Service
User Offline
Joined: 12th Apr 2005
Location: Murder Capital of the World
Posted: 15th Jun 2006 18:41
LOL, if it's not there add the
scale = 100
command, then raise and lower it. But it is much better to scale the entity in your modeler and just export it larger. Don't give FPSC any leeway for error.

uman
Retired Moderator
20
Years of Service
User Offline
Joined: 22nd Oct 2004
Location: UK
Posted: 15th Jun 2006 18:47
Pus In Boots,

The scale command which Disturbing 13 mentioned goes in an entities .fpe file and is best placed at the end of the orientation part.

You can see examples of .fpe files in the enitites folders.

You can open them in notepad.

Dont change anything unless you need to.

If you do add or change anything make sure when you save your changes the file extension does not revert to notepads default .txt format.

Always make backups of your FPSC files before changing anything.



"I am and forever will be your friend"
Pus In Boots
19
Years of Service
User Offline
Joined: 5th Nov 2005
Location: S.M.I.L.E. industries
Posted: 15th Jun 2006 19:26
thanx 4 that guys. this is gonna save my life for my coming-soon-project. i owe you one

You don't have to be insane to answer my questions, but it helps

visit www.gameshell.tk

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