Jiffy,
The Forum doesn't seem to let me upload the .zip here. I dunno.
I've taken the liberty of putting the .fpi in an email, and sent it to you that way.
There is a video that demonstrates the timer in action. I've also provided the code below, as it appeared back in EA's heyday.
You are more than welcome. Glad I could help.
Thanks,
Seth Black
;Artificial Intelligence Script
;Header
desc = All Change
;Triggers
:state=0,plrwithinzone=1:state=1
; Setup the lighting and say initial message
:state=1:sound=audiobank\user\voice_pack_1\you_have.wav,timerstart,state=2
:state=2,timergreater=1000:state=3
:state=3:sound=audiobank\user\voice_pack_1\10.wav,timerstart,state=4
:state=4,timergreater=600:state=5
:state=5:sound=audiobank\user\voice_pack_1\seconds.wav,timerstart,state=6
:state=6,timergreater=600:state=7
:state=7:sound=audiobank\user\voice_pack_1\to_escape.wav,timerstart,state=8
:state=8,timergreater=1500:ambience=100,ambiencered=255,ambiencegreen=0,ambienceblue=0,state=9
; 10
:state=9:hudreset,hudx=50,hudy=90,hudimagefine=gamecore\text\user\10.tga,hudname=hud10,hudhide=1,hudmake=display
:state=9:hudshow=hud10,hudfadeout=hud10
:state=9:sound=audiobank\user\voice_pack_1\10.wav,timerstart,state=10
:state=10,activated=1:state=99
:state=10,timergreater=1500:state=11
; 9
:state=11:hudreset,hudx=50,hudy=90,hudimagefine=gamecore\text\user\09.tga,hudname=hud9,hudhide=1,hudmake=display
:state=11:hudshow=hud9,hudfadeout=hud9
:state=11:sound=audiobank\user\voice_pack_1\9.wav,timerstart,state=12
:state=12,activated=1:state=99
:state=12,timergreater=1500:state=13
; 8
:state=13:hudreset,hudx=50,hudy=90,hudimagefine=gamecore\text\user\08.tga,hudname=hud8,hudhide=1,hudmake=display
:state=13:hudshow=hud8,hudfadeout=hud8
:state=13:sound=audiobank\user\voice_pack_1\8.wav,timerstart,state=14
:state=14,activated=1:state=99
:state=14,timergreater=1500:state=15
; 7
:state=15:hudreset,hudx=50,hudy=90,hudimagefine=gamecore\text\user\07.tga,hudname=hud7,hudhide=1,hudmake=display
:state=15:hudshow=hud7,hudfadeout=hud7
:state=15:sound=audiobank\user\voice_pack_1\7.wav,timerstart,state=16
:state=16,activated=1:state=99
:state=16,timergreater=1500:state=17
; 6
:state=17:hudreset,hudx=50,hudy=90,hudimagefine=gamecore\text\user\06.tga,hudname=hud6,hudhide=1,hudmake=display
:state=17:hudshow=hud6,hudfadeout=hud6
:state=17:sound=audiobank\user\voice_pack_1\6.wav,timerstart,state=18
:state=18,activated=1:state=99
:state=18,timergreater=1500:state=19
; 5
:state=19:hudreset,hudx=50,hudy=90,hudimagefine=gamecore\text\user\05.tga,hudname=hud5,hudhide=1,hudmake=display
:state=19:hudshow=hud5,hudfadeout=hud5
:state=19:sound=audiobank\user\voice_pack_1\5.wav,timerstart,state=20
:state=20,activated=1:state=99
:state=20,timergreater=1500:state=21
; 4
:state=21:hudreset,hudx=50,hudy=90,hudimagefine=gamecore\text\user\04.tga,hudname=hud4,hudhide=1,hudmake=display
:state=21:hudshow=hud4,hudfadeout=hud4
:state=21:sound=audiobank\user\voice_pack_1\4.wav,timerstart,state=22
:state=22,activated=1:state=99
:state=22,timergreater=1500:state=23
; 3
:state=23:hudreset,hudx=50,hudy=90,hudimagefine=gamecore\text\user\03.tga,hudname=hud3,hudhide=1,hudmake=display
:state=23:hudshow=hud3,hudfadeout=hud3
:state=23:sound=audiobank\user\voice_pack_1\3.wav,timerstart,state=24
:state=24,activated=1:state=99
:state=24,timergreater=1500:state=25
; 2
:state=25:hudreset,hudx=50,hudy=90,hudimagefine=gamecore\text\user\02.tga,hudname=hud2,hudhide=1,hudmake=display
:state=25:hudshow=hud2,hudfadeout=hud2
:state=25:sound=audiobank\user\voice_pack_1\2.wav,timerstart,state=26
:state=26,activated=1:state=99
:state=26,timergreater=1500:state=27
; 1
:state=27:hudreset,hudx=50,hudy=90,hudimagefine=gamecore\text\user\01.tga,hudname=hud1,hudhide=1,hudmake=display
:state=27:hudshow=hud1,hudfadeout=hud1
:state=27:sound=audiobank\user\voice_pack_1\1.wav,timerstart,state=28
:state=28,activated=1:state=99
:state=28,timergreater=1500:state=29
; 0
:state=29:hudreset,hudx=50,hudy=90,hudimagefine=gamecore\text\user\00.tga,hudname=hud0,hudhide=1,hudmake=display
:state=29:hudshow=hud0,hudfadeout=hud0
:state=29:sound=audiobank\user\voice_pack_1\0.wav,timerstart,state=30
:state=30,activated=1:state=99
:state=30,timergreater=1500:state=50
; Explode
:state=50:sound=audiobank\user\explosion.wav
:state=50:timerstart,state=51
:state=51,timergreater=1000:plraddhealth=-9999,quitgame
; Phew made it
:state=99:ambience=100,ambiencered=255,ambiencegreen=255,ambienceblue=255,timerstart,state=100
:state=100,timergreater=1000:state=101
:state=101:sound=audiobank\user\voice_pack_1\access_granted.wav,state=102
"...I'm sorry, could you repeat your question a little louder? I'm a trifle deaf in this ear."
- Willie Wonka