Yeah, I was trying to paste the image in a tile-effect, but I wanted to use a data block as a map. Someone gave me some code. Now I'm working on saving data and reading data. Thanks for your help though.
the data block would be like this
data 01110
data 00100
data 00100
See how it makes the letter T? The image could be pasted where the ones are to form that shap. So I could do this if I wanted to create a rpg old school game and have three or more data maps to fill in stuff like walls, grass, buildings etc.
Another ex:
data 111111111111
data 110000000011
data 110000000011
data 110000000011
data 110000000011
data 110000000011
data 111111110011
if you look at it, you can see I've made a wall with the ones and the 0 is the space open to walk on. The 0 could be a another number like 3 for another image to be tiled there like a rock.
I hope this is a little clearer. Anyhow, thanks again.
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