@EddieB:
I apologise Eddie. But Ive already stated it wasnt my intention to not be polite. Please dont get this thing offtopic. Ive tried making a simple object demo that uses NG Collision and it worked perfect. So Im guessing it was dbp. And I dont think it was the dbp version nor the direct 9.0c either. But you guys think there's nothing wrong. So thats why im re-checking the code line by line to make sure if there's really nothing wrong. Dont think of me as impolite, That thing I said came out of me by accident.
@Sixty Squares: As long as you either delete the source you have or not reproduce/modify it, its ok with me. Ive got a copy of the demo myself, online and offline.
I think it the problem might be in some randomly generated NGCollision.dat files that ive found in the project folder. But after I removed them, the error was still there. I checked the Collision Spheres around the characters and it seems to be correct yet nothing new happens.
I disabled the latest functions I made ( Timer() and Lives() ) and it was still there so its gotta be an extra "rem" or something thats spoiling the whole thing. Problem's with DBP now
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