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Newcomers DBPro Corner / my minimap code

Author
Message
matt rochon
21
Years of Service
User Offline
Joined: 15th Mar 2003
Location: Canada
Posted: 2nd Apr 2003 09:11
ok so im having a problem with my minimap arrow
the code i have works perfectly when my map is (128x600)x(128x600) but when it is (64x600)x(64x600) the arrow for the minimap is about 30-40 pixels too high

here is the code i use to place it


object 20000 is the minimap pic
object 20001 is the arrow pic
object 1 is the player character
mapsize is either 128 or 64 depending on the size of the map
cubesize is 600 - the size of the cubes that make up my level

remember it works fine when the map is 128x128, but when the map is 64x64 the arrow is up too high on the screen

btw both the map pic and the arrow pic are 3d plains
matt rochon
21
Years of Service
User Offline
Joined: 15th Mar 2003
Location: Canada
Posted: 2nd Apr 2003 09:17
wow once again i seem to have solved my own problem right after i resort to posting...

sorry about this guys
John H
Retired Moderator
22
Years of Service
User Offline
Joined: 14th Oct 2002
Location: Burlington, VT
Posted: 2nd Apr 2003 14:51
Lol I always do that

RPGamer

Current - RPG: Eternal Destiny
http://www.halbrosproductions.netfirms.com
Hey, if it werent for 2D, I'd be an all around good guy!
matt rochon
21
Years of Service
User Offline
Joined: 15th Mar 2003
Location: Canada
Posted: 2nd Apr 2003 17:28
:}

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