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Geek Culture / Sound Design For You

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TD Boy
18
Years of Service
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Joined: 23rd Mar 2006
Location:
Posted: 26th Jun 2006 04:33
Hey there, forum.

I see a lot of new faces since the last time I was here, and its definitely a good thing. Some of you probably remember me, others might not; its been some time.

Anyway, over the past 2 years I've been living in Los Angeles, attending music school and working in a few studio's in the area. I've slowly been building up my demo reel, and I'm still working on it.

My goal the whole time has been to work my way into a game studio as a sound designer. But my professional experience in the area is a little stunted. What I need is a demo/product that I have worked on to show them that I have the proverbial chops.

What I'm looking for is a person/persons on this board who have a game they fully intend to see to the end of development, or atleast to the end of a complete technical demo. I'll do all of the sound design/foley work for free.

Free.

My resume can be viewed at this address

http://www.pixelatedsound.com/resume

There are a few demo's on the side. Other supplemental materials can be provided on request.

I do a majority of my production on an Apple Powerbook G4, 2GB RAM, running Pro Tools 7.1 with Waves Diamond Bundle.

I hope that I can find a person or group who needs the work done, it'll help you and definitely help me out a lot.

I can be contact on MSN @ kyleinaction@hotmail.com, or AIM @ mmKyleB. I hope to get to talk to some of you soon! Take care everyone.

-Kyle
Oddmind
20
Years of Service
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Joined: 20th Jun 2004
Location: Atlanta, Georgia
Posted: 26th Jun 2006 08:32 Edited at: 26th Jun 2006 08:43
I will hit you up on that. I havent posted my progress in WIP yet but I was actually JUST listening to example music from freeplay and owndering if i could pre porduce it my self.

My project is about a year and a half under development and i have some of the basic engine coded. Lots of media gathered and character modelling en route.

My father and mother both are professional musicians and I can see from your point of view quite well, though I inherited a visual art talen instead of the music stuff ^^.

EDIT: just had a listen toy our stuff and it sounds pretty well done!

Transparent power is excellent and has thed rive ill be needing for several scenes.

the menu theme lacked correct equi-balance between the high hat's crisp strike and the other instruments and ambience going on. tho your other pieces show less sign of that.

I'm now listening to march.
this sounds excellent, but as in the other piece (not as defined definately) the percussion seems a bit to crisp and loud mixed with the other instruments. the meldoies and everything are wonderful, but I being a drummer myself find myself doing this alot when imix for performances ect >


Overall I really like your stuff. keep in mind i usually only give detailed criticism's when the work is already above par. otherwise i give begginner tips > so take this as a compliment and these are just my findings.

I will e-mail you if you reply with a yes to my invitation for work on my game.

formerly KrazyJimmy

I'm the lizard king, I can do anything.
The admiral
22
Years of Service
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Joined: 29th Aug 2002
Location:
Posted: 26th Jun 2006 09:15
I could use you im working on Mystic Dream coop rpg its in the first page of the work in progress board so check it out if your interested im not sure when it will be completed but I fully intend on doing it and have the means to do so.

The admiral
Cash Curtis II
19
Years of Service
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Joined: 8th Apr 2005
Location: Corpus Christi Texas
Posted: 26th Jun 2006 10:28 Edited at: 26th Jun 2006 10:29
TD Boy, I have a project in the works that I'd love to get some good music for. Its quite far along in development; I estimate that it will be completed and playable in six months.



For more information, you can click the picture below. The latest updates are on the last page of the WIP.

I am also sending you an e-mail. This would be fantastic if you haven't taken on too much work already. I look forward to working with you!


Come see the WIP!

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Oddmind
20
Years of Service
User Offline
Joined: 20th Jun 2004
Location: Atlanta, Georgia
Posted: 26th Jun 2006 10:43
wtf i got him first... hahaha.

Guess ill have to compile mroe screenshots than you did >,>...

formerly KrazyJimmy

I'm the lizard king, I can do anything.
Pincho Paxton
21
Years of Service
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Joined: 8th Dec 2002
Location:
Posted: 26th Jun 2006 15:39
I need a Live and Let Die Remix for my Greyhound Racing Game. Starting off slow whilst the hare approaches the corner, and then bursting into action as the dogs leave the traps. So basically, I want the slow part for exactly 1 minute 30 seconds.

If possible...

Thanks!!!

Pincho.

TD Boy
18
Years of Service
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Joined: 23rd Mar 2006
Location:
Posted: 29th Jun 2006 07:08
Hey there everyone.

Glad to see that some people have taken interest! Although, I think I need to be more clear.

I'm not so much offering music/scores as I am sound design and effects. At the momo I dont have access to the proper equipment to score a game., yet. Hopefully soon enough I'll be able to

So if anyone is in need of proper, custom sound effects and foley work, I'm (hopefully) the man to talk to.

Please keep the responses coming! Hopefully I'll be able to help most of you. Take care!

-Kyle

-Kyle
The admiral
22
Years of Service
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Joined: 29th Aug 2002
Location:
Posted: 30th Jun 2006 05:52
WEll for my rpg i need sword,axe etc sounds and maybe other ambient sounds.

The admiral
Matt Rock
19
Years of Service
User Offline
Joined: 5th Mar 2005
Location: Binghamton NY USA
Posted: 30th Jun 2006 05:59
I'm doing a 2D fighting political game that could use some sound effects... grunts, punches, kicks, all of that fun stuff If you know any impressionists that'd help too, hehe. Drop me a line via e-mail if this might be something you'd be interested in. We're planning on an August release for it via shareware.


"In an interstellar burst, I'm back to save the universe"

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