and there is a list of tutorials a/o helpful threads in a thread on the product board called Revial: Teh FAQ under 'teh tutorials de scripting'
And can someone tell me WHY I am doing a horrible flash version again.
uhh... gramps... the list is kinda off... well mabey one... strange...
It looks like "associated" which is SUPPOSE to be "playerassociated" does not really exist.
PLRHASKEY
if the player has the key dicated by the key value on the door
case AICONDENTITYWITHINZONE:
rem If I push a crate into the trigger zone, then detect for that CRATE
rem TODO - if find one, set it as the TARGET
endcase
PLRINGUNSIGHT
Quote: "References to other objects"
???? the source doesn't seem to reference any of the sort.
it looks strange... something dealing with angular motions?
ACTIVATED
:state=0:activate=100000
:activated=100000:hudshow=helloworld
Quote: "If X=0, Returns true when the weapon being used by the entity is NOT ready. "
IOW: Out of ammo.
NEARACTIVATABLE
returns true if enemy is near an activatable object. (don't ask... that is what it is SUPPOSE to say)
NEWWEAPONCANBESEEN
(if X=1?)
no... does not use the X value.
NOISEHEARD
Returns true when a gun fires or possibly the sound of the plr moving within x distance
Your Mod was deleted by the Government.