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FPSC Classic Scripts / can this be possible?- enter character in the car?

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matafix
18
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Joined: 23rd Jun 2006
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Posted: 27th Jun 2006 18:52
dere is some script who can get charactr in the car, and then drive with car???
Or only can we make some driving game in fps creator??

hi-hi
xplosys
18
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Joined: 5th Jan 2006
Playing: FPSC Multiplayer Games
Posted: 27th Jun 2006 20:07 Edited at: 27th Jun 2006 20:08
Someone will certainly come along and say that it's possible, quoting some "mumbo jumbo", "partial indiscernible script", "voodoo", and quotes from the planet "zoIco 7", but at the moment, no.

Crazy Grandpa
Essal
18
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Joined: 15th Jan 2006
Location: inside your webcam, watching YOU.
Posted: 27th Jun 2006 21:11
I agree with Xplosys

Check out http://www.freewebs.com/lasse-b for free Stuff for FPSC
matafix
18
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Posted: 27th Jun 2006 21:45
thanks aniway

hi-hi
Tom0001
18
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Joined: 30th Dec 2005
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Posted: 28th Jun 2006 01:10
It could be, although I will not quote or anything. He asked for the whole game to be like it, I think-that WOULD be possible. You would need a hud to act as a car, though, and have that show up all the time, and maybe increase the player speed. It would take a lot of work, but the end result would be satisfying in my opinion.

Tom

matafix
18
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Joined: 23rd Jun 2006
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Posted: 28th Jun 2006 17:10
that sounds better

hi-hi
xplosys
18
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Joined: 5th Jan 2006
Playing: FPSC Multiplayer Games
Posted: 29th Jun 2006 18:46
I told you!

Crazy Grandpa
Bloodeath 6 6 6
19
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Joined: 5th Nov 2005
Location: Sierra vista in indonesia
Posted: 29th Jun 2006 20:16
tom is right tho...

you cant "drive" a car in the current build of fpsc
but you sure as hell can make a hud that looks like the inside of the car and speed up character movement...just you wouldnt be able to get in and out

http://www.shockforums.tk
xplosys
18
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Playing: FPSC Multiplayer Games
Posted: 29th Jun 2006 20:54


Crazy Grandpa
code master
20
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Joined: 4th Dec 2003
Location: Illinois
Posted: 30th Jun 2006 06:29 Edited at: 30th Jun 2006 06:30
You could get in and out with some simple scripting, like the following phesudo code:



brummel
18
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Joined: 26th Nov 2005
Location: Sweden
Posted: 30th Jun 2006 13:25
It isnt possible to just place models by themselves but you could set coloff and setalphafade and followplr when the player steps out of the car.

Dont forget to visit my website for scripts!
Worldwar
18
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Joined: 31st May 2006
Location: The Game Creators Forum
Posted: 30th Jun 2006 14:57
I think you can use DBPRO(or a very good script) somewhere for this. If you want a car where you can drive in and get in/out.

Worldwar

HELL FURY WILL COME SOON! I AM TRYING TO GET THE AVATAR ON IT!
xplosys
18
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Joined: 5th Jan 2006
Playing: FPSC Multiplayer Games
Posted: 30th Jun 2006 16:56
I think everyone who says it's possible should just do it.

But hey, just my thoughts.

It's possible to go to mars, but when my friend asks me if he can go, I say no, you can't. Do you know why? Because he can't. Call me realistic. I could explain that if he built a rocket ship that could sustain his life for the period needed to bla bla bla bla bla..............................

It's a fun discussion I guess, but the answer is still no. With the FPSC we now use, the answer is no.

Crazy Grandpa
Les Horribres
19
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Joined: 20th Nov 2005
Location: My Name is... Merry
Posted: 2nd Jul 2006 21:06 Edited at: 2nd Jul 2006 21:06
Quote: "Someone will certainly come along and say that it's possible, quoting some "mumbo jumbo", "partial indiscernible script", "voodoo", and quotes from the planet "zoIco 7", but at the moment, no."



::plrmoveifused
:waypointstate=0:animate=2,waypointstart
:waypointstate=3:animate=2,waypointnext
:waypointstate=4:animate=2,waypointrandom
:waypointstate=5:animate=2,waypointreverse

wippee a waypoint car.

::plrmoveifused
::movefore=10
:plrusingaction=1,random=30:rotatey=5
:plrusingaction=1,random=30:rotatey=-5

yippe a driveable car (okay... not really drivable... need hud and a few script edits)

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