Sup, OK well heres my deal. Making a Succubus, and doing some testing to see how the wings were going to react wile animated.( note: I know theres no head/hands on the model, was testing)
So looking at the animations, anim41 = 463,492 , must have been a swimming animation that was left out. As you see from the ss it kind of makes the model appear to flap her wings, and hover, which was an unexpected side effect.
OK well the idle animation can be replaced by this as the akio is shown below. And it works out perfect. When bothered she drops and fights(if armed) or runs(coward script).
Is there a way to change her y coordinates for just the idle animation so she could be placed higher like shown in the picture. In game she looks like shes 1-2 ft off the ground. I've been though all the variables and didn't see anything but I'm not "Mr. A1 Scripter" either.
Before I give up on trying to make her drop from a higher position I though I'd run it by the peanut gallery.