Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

FPSC Classic Models and Media / need help with skinning

Author
Message
dark heart
18
Years of Service
User Offline
Joined: 13th May 2006
Location: Australia
Posted: 1st Jul 2006 03:57
hi, in 3ds 7 i realize that i have to grab segments of a texture and put the different segments on different face of the model, and so far i know i have to do this because i can only load one texture onto it when i put it on fpsc. but there's a problem, as soon as i texture one side with a segment, the other side of the model with the other segment changes to the same as the one i just did. i thought that i had figgered it out when i added about 6 of the same bitmap to the material library but i was wrong.

so... how do i skin a model?

Login to post a reply

Server time is: 2024-09-29 18:36:57
Your offset time is: 2024-09-29 18:36:57