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FPSC Classic Scripts / activation

Author
Message
MasterZuZ
18
Years of Service
User Offline
Joined: 23rd Feb 2006
Location:
Posted: 6th Jul 2006 00:08
is it possible to unactivate an entity after it has been activated?
Les Horribres
19
Years of Service
User Offline
Joined: 20th Nov 2005
Location: My Name is... Merry
Posted: 6th Jul 2006 15:21
you can't activate an enemy. Activate and activateifused are VARIABLES. Numbers. Do nothing.

Your Mod was deleted by the Government.
MasterZuZ
18
Years of Service
User Offline
Joined: 23rd Feb 2006
Location:
Posted: 6th Jul 2006 18:12
yes I know that but is it possible to chance that variable form 1 to 0?

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