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Author
Message
Getix Interactive
18
Years of Service
User Offline
Joined: 4th Nov 2005
Location: US
Posted: 7th Jul 2006 19:05 Edited at: 7th Jul 2006 19:06
I was wondering how to start my program with my object not half through the matrix and slide collisions with jumping.

Thx, Jim

PS: the NDB_newtoncreate is nothing. I'm not using newton as of now...

What can games do for you?
www.getixinteractive.com
Getix Interactive
18
Years of Service
User Offline
Joined: 4th Nov 2005
Location: US
Posted: 7th Jul 2006 20:06
Come on is anyone going to freaken answer? Does everyone hate me?

What can games do for you?
www.getixinteractive.com
spooky
22
Years of Service
User Offline
Joined: 30th Aug 2002
Location: United Kingdom
Posted: 7th Jul 2006 21:00 Edited at: 7th Jul 2006 21:00
Well if anyone helps you now after moaning no-one answered after only 1 hour, I'll be very surprised. This is a forum, not a freakin' chatroom. It could be many hours before a response, specially as most of us were still at work at 5pm.

Boo!
Getix Interactive
18
Years of Service
User Offline
Joined: 4th Nov 2005
Location: US
Posted: 7th Jul 2006 23:06
Yea, well normally I get an answer well within an hour...

What can games do for you?
www.getixinteractive.com
Zotoaster
19
Years of Service
User Offline
Joined: 20th Dec 2004
Location: Scotland
Posted: 8th Jul 2006 00:59
Good for you.

RUCCUS
19
Years of Service
User Offline
Joined: 11th Dec 2004
Location: Canada
Posted: 8th Jul 2006 01:09
It seems like with every post he makes he manages to lower his popularity tenfold.

Xenocythe
19
Years of Service
User Offline
Joined: 26th May 2005
Location: You Essay.
Posted: 8th Jul 2006 02:28
Actually, he is getting more popular, but in a way that more people are realizing how impatient he is.

Can't beleive its not butter.
Sven B
19
Years of Service
User Offline
Joined: 5th Jan 2005
Location: Belgium
Posted: 8th Jul 2006 19:50
I'm amazed...

Even I know that you can't always expect an answer in 1h.
That's why they invented GAMES.

It's the programmer's life:
Have a problem, solve the problem, and have a new problem to solve.

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