Pincho : interesting, i though about something like that, but i though as well that maybe someone ready did a script or a program.
Handling animations (excepted bones) through scripts is doable, but its a pain to tweak (maybe should i consider to buy LUA). For IE if wanna set a motion for a camera or a character, i'd love to get standard animation tools like a timeline, with keyframes (that i could move, duplicate, delete...), ability to change interpolations between keys, copy keys...
Maybe i should try to code my own tools, but i'm not sure i have skills/time to do that. I feel more comfortable in a 3d artist seat than in developper seat.
On the other side coding that kind of tools seems exciting, maybe i should try
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Another quesion i have is about vertex animation, and 3d morphing (within dbpro of course, i'm not asking how to do that in blender or max, i wanna know how to BRING/DO that in DBPRO)... Can we find some tips/code/tutorials ?
Oh, and please forgive my crummy english, i'm just a silly french
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