I am trying to get explosions to appear, then go away. For now im working with fire. I have the Appear script as follows:
:state=0:setalphafade=100,runfpidefault=1,state=1
:state=1,plrdistwithin=200:animate=0,rundecal=2
Then the main as follows:
:state=0,plrdistwithin=200:rundecal=2
And the disppear as default. No matter how I move it around, I can't seem to get rid of the fire after anything. I have tried adding a start timer, then saying after 2000 it destroys it, I have tried saying if the player is more than 200 away from it to destroy it, but it does not seem to want to go away. Please do help
<--Wrycu-->