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Newcomers DBPro Corner / Camera angles/ weapon angle

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Rogue Sniper
18
Years of Service
User Offline
Joined: 13th Jul 2006
Location: some place in oregon...sadly...oregon...
Posted: 14th Jul 2006 03:24
1)I'm using DBPro and i was wondering how can i get a gun like from darkMatter for example and a camera both to angle like in counter strike or CoD2 or some other FPS game and
2) get it to walk forward/back/strafe/etc...
Rogue Sniper
18
Years of Service
User Offline
Joined: 13th Jul 2006
Location: some place in oregon...sadly...oregon...
Posted: 14th Jul 2006 03:48
and
3)when i try to load then show in DBpro with a .3ds/ .x ojbect from milkshape 3d with the skins made from photoshop it shows up white
any suggestions?
Heckno
20
Years of Service
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Joined: 8th Sep 2004
Location: Palm Coast, FL
Posted: 14th Jul 2006 04:42
try set texture object command, see if that works...
Pincho Paxton
21
Years of Service
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Joined: 8th Dec 2002
Location:
Posted: 14th Jul 2006 10:36
3/ You have to have the textures in your DB Game folder when you use them in Milkshape. Plus you have to UV Map your model.

RUCCUS
19
Years of Service
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Joined: 11th Dec 2004
Location: Canada
Posted: 14th Jul 2006 17:00
1/2: Questions as simple as this aren't going to recieve much attention around the forums, especially when you can get your answer from the dozens of tutorials out there (and the tutorial that comes with Dark BASIC). Look up the camera commands and object movement commands in the help file.

Rogue Sniper
18
Years of Service
User Offline
Joined: 13th Jul 2006
Location: some place in oregon...sadly...oregon...
Posted: 17th Jul 2006 01:28
I have another question, but it might be repetive but i haven't see it in the forums
Is there a way to make a split screen game like xbox360 or ps2 multiplayer views and if so can some1 show me a basic code example for DB Pro
thanks

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