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Newcomers DBPro Corner / More Newton woes

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Baiame
18
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Joined: 8th May 2006
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Posted: 14th Jul 2006 22:22 Edited at: 14th Jul 2006 22:23
The other thing I'm doing with Newton (an FPS system) is going well. Yesterday, I tried something much simpler, yet it doesn't seem to be working. Here's my code.



For some reason, the DBPro box object is at 0, 0, 0, despite being bound to the Newton "board" object, which should be at 0, 150, 0. Even with nothing to collide against, the Newton "board" doesn't seem to move, even by gravity. Any ideas? Thanks.

EDIT- sorry, forgot to note in the topic title. I'm using DBPro.
Baiame
18
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Joined: 8th May 2006
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Posted: 17th Jul 2006 21:33
Nevermind, I now see that I forgot NBD_NewtonUpdate.
ThomasFN
20
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Joined: 26th Aug 2004
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Posted: 21st Jul 2006 22:09
Baiame
18
Years of Service
User Offline
Joined: 8th May 2006
Location:
Posted: 22nd Jul 2006 07:05
Yeah, that's what annoys me about using Newton. It's all pretty simple, but there's a bunch of stuff you have to remember to shove in for it to work.

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