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FPSC Classic Scripts / A trigger zone

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Crazy Kamakazi KIller Guy
18
Years of Service
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Joined: 17th Feb 2006
Location:
Posted: 15th Jul 2006 00:09
Hi all

I whould like a trigger script that:
-Plays a decal Once then stops
-(if possible) When it trigger zone activate physics for a certain object

Is this even half-way possible?
Wrycu
18
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Joined: 30th Jun 2006
Location:
Posted: 15th Jul 2006 02:21
the first half, yes. the second half, probably. any other questions?

3.0GHz Pentium 4HT, 512MB RAM, NVidia 5200 128MB PCI

<--Wrycu-->
Crazy Kamakazi KIller Guy
18
Years of Service
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Joined: 17th Feb 2006
Location:
Posted: 15th Jul 2006 03:04
Only one...HOLD ONTO YOUR CHAIR...H-o-o-o-o-o-w d-o-o-o-o i-i-i-i d-o-o-o i-i-i-t?
Wrycu
18
Years of Service
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Joined: 30th Jun 2006
Location:
Posted: 15th Jul 2006 03:59 Edited at: 15th Jul 2006 04:01
Look in the .pdf that comes with FPSC Here is the first part though.

You can of course change it... from plrdistwithin to plrinzone=1 or something. and the timer is set to two seconds right now, but you can change that too. ill look at the second half if i get bored enough

<EDIT> BTW that subtracts health from the player over time (i use that script for explosions), but it can easily be removed too. </EDIT>

3.0GHz Pentium 4HT, 512MB RAM, NVidia 5200 128MB PCI

<--Wrycu-->
Crazy Kamakazi KIller Guy
18
Years of Service
User Offline
Joined: 17th Feb 2006
Location:
Posted: 22nd Jul 2006 10:58
Hey, THANKS!
mistermagic NL
18
Years of Service
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Joined: 28th Jul 2006
Location:
Posted: 28th Jul 2006 13:30
where must you past the scripts ?? (im new in FPS)

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