Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

Newcomers DBPro Corner / Water by plains

Author
Message
Xlaydos
20
Years of Service
User Offline
Joined: 26th Mar 2004
Location:
Posted: 16th Jul 2006 13:56


I want a worms armeggadon style water effect for a pseudo-3d game. Would using texture plains be an effiecient way to do this? (See example)

If so, could someone recommend a good 2d tool for drawing this (As you can see my paint skills arent too great )

Thanks
RUCCUS
19
Years of Service
User Offline
Joined: 11th Dec 2004
Location: Canada
Posted: 16th Jul 2006 16:31
A textured plain would work perfectly, for something as cartoonish as a worms-esk game you should be able to get a decent placeholder using a drawing made from paint (you just need to practise your blending skills). Though if you're serious about programming/graphic creation and want to do all of the work yourself, you should spring for something like Adobe Photoshop/Corel Draw (photoshop for realism, corel for cartoonish stuff). I know there's a bunch of free graphic tools out there just not sure of their names, someone will come along and give you the info' (you might've gottem more replies if you posted in 2D Chat, but just leave it now).

Once the plains are in, you can easily check if a player's position is < the water plain's position + the water plain's y size / 2, if so you can kill them. You've got the right idea down.


Projects: Online CTF Game | Newcommer's Guide to FPS's
Xlaydos
20
Years of Service
User Offline
Joined: 26th Mar 2004
Location:
Posted: 16th Jul 2006 18:55
Thanks a lot, i'd prefer a free program I'll have a look around google. Btw what are 'blending skills'?
TopGunSF
18
Years of Service
User Offline
Joined: 16th Jul 2006
Location: No idea.
Posted: 17th Jul 2006 05:07
Take a look at "The Gimp"
http://www.gimp.org/
To me it seems just as powerful as any commercial photoship program but it is completely free (open source I believe).

Computers are like air conditioners, they stop working when you open windows.
RUCCUS
19
Years of Service
User Offline
Joined: 11th Dec 2004
Location: Canada
Posted: 17th Jul 2006 19:47
In your water you made, you've got a dark blue outline and a white blue fill. Eventually when you get more experienced you'll learn to transition the colour from dark to light to add a better looking effect. You can do this in paint b slightly changing the colour you're using from one colour to another in the "More Colours" option when you choose a colour. This can however take a long time and still wont look perfect, whereas something like adobe photoshop can make perfect transition's between colour's using gradients, filters and brush styles. The difference between paint and photoshop is night and day, but yes if you need something free The Gimp is a good solution, it's just many people find it a bit complicated to get used to.


Projects: Online CTF Game | Newcommer's Guide to FPS's
Xlaydos
20
Years of Service
User Offline
Joined: 26th Mar 2004
Location:
Posted: 19th Jul 2006 18:51
I see, i got a bit better using paint, but i guess i'll have to try GIMP.

Thanks very much
harggood
21
Years of Service
User Offline
Joined: 9th Apr 2003
Location: the forest
Posted: 19th Jul 2006 19:55
Here's some graphics freeware that I like:

Eve - vector drawing
http://www.goosee.com/
Irfranview - viewing, converting, resizing.
http://www.irfanview.com/
Inkscape - vector drawing
http://www.inkscape.org/
Terragen - landscapes
http://www.planetside.co.uk/terragen/
T2 - terrain textures
http://www.toymaker.info/html/texgen.html
Scribble - my painting program
http://www.awfuldarkforest.com/scribble.html

Awfuldark Forest

Login to post a reply

Server time is: 2024-09-25 05:19:10
Your offset time is: 2024-09-25 05:19:10