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FPSC Classic Models and Media / [LOCKED] Animated double barrell shotgun

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FredP
Retired Moderator
18
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Joined: 27th Feb 2006
Location: Indiana
Posted: 17th Jul 2006 02:40
Same shotgun...now with firing and reloading animation!

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MK83
FPSC Reloaded TGC Backer
18
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Joined: 10th Jun 2006
Location: Greeneville, TN
Posted: 17th Jul 2006 05:02
Very COOL gun. it has a very long range though. anyway to shorten it a bit? (Justwondering). I will use it forever.

bombs away
FredP
Retired Moderator
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Joined: 27th Feb 2006
Location: Indiana
Posted: 17th Jul 2006 05:21
If you open the gunspec file you can change the accuracy.
0 is perfect accuracy and the higher the number you give it the less accurate it will be.
The less accurate your gun is the closer you will have to be to hit your enemy with gunfire.

MK83
FPSC Reloaded TGC Backer
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Joined: 10th Jun 2006
Location: Greeneville, TN
Posted: 17th Jul 2006 05:25
Thank you for the info and the gun. Like I said before it's awesome. Thansk again.

bombs away
FredP
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Location: Indiana
Posted: 17th Jul 2006 05:42
You're welcome.

Maeko
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Joined: 28th Jan 2006
Location: Your Mother
Posted: 17th Jul 2006 06:42
Thanks again FredP.

Give a man some bullets, and he'll want a gun. Give a man a gun and he'll be giving away the bullets!!
FredP
Retired Moderator
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Location: Indiana
Posted: 17th Jul 2006 06:58
You're welcome.

bob momento
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Joined: 2nd Jul 2006
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Posted: 17th Jul 2006 15:06
Thanks man It looks alot like the one from road warrior
Nigezu
18
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Joined: 25th Nov 2005
Location: Oulu, Finland
Posted: 17th Jul 2006 16:48
Really nice weapon. Thanks.

Are you going to make a pickup item.

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FredP
Retired Moderator
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Joined: 27th Feb 2006
Location: Indiana
Posted: 17th Jul 2006 17:28
I figured I would give everyone something to work with and they can do what they want with it.I'll see what I can do.

FredP
Retired Moderator
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Location: Indiana
Posted: 17th Jul 2006 17:58
Here's a weapon/item pickup.

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Butter fingers
18
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Joined: 20th Mar 2006
Location: Mecca
Posted: 17th Jul 2006 18:34
Ok, for those peeps asking about range and damage.... try this...

create a new gunspec using the code below:



"It's often better to keep your mouth shut and let people think you're an idiot, than to open it and confirm their suspisions" - Noel Coward
FredP
Retired Moderator
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Location: Indiana
Posted: 17th Jul 2006 18:45
Thanks,Butter Fingers.

Black
18
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Joined: 10th Jun 2006
Location: Austria/Linz
Posted: 17th Jul 2006 20:52
Nice FredP the zombies have now 0 chance lol.Awesome gun!
FredP
Retired Moderator
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Location: Indiana
Posted: 18th Jul 2006 00:37
You're welcome.

Luke314pi
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Joined: 11th Apr 2006
Location: Minneapolis, MN
Posted: 19th Jul 2006 16:26
Awesome work! Thanks!
FredP
Retired Moderator
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Location: Indiana
Posted: 20th Jul 2006 02:54
You're welcome.

Shaka
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Joined: 8th Sep 2006
Location: San Diego, CA
Posted: 17th Sep 2006 08:21
so i downloaded it but i cant find it in my entitie library!

Project Venom......Coming 2007
FredP
Retired Moderator
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Joined: 27th Feb 2006
Location: Indiana
Posted: 17th Sep 2006 09:15
That's because it is not an entity.It is a weapon.
Place a Player Start marker.
Right click on the Player Start marker.
Choose the shotgun as your weapon (it should be adbs).
Give yourself all of the ammo you want.
Click on accept changes.
If you want a weapon entity so you can pick it up during a game or ammo you can pick up then get the free entity maker for the FPSC downloads page and watch the video tutorial.
When you are done watching that you should be able to make your own weapon and ammo pickups.

Juice
User Banned
Posted: 24th Nov 2006 19:38
The entity works fine...it's just the texture on the entity i'm worried about. It's WHITE is that supposed to hppen or is it a glitch?

Cut scenes
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Joined: 12th Jul 2006
Location: Never leave your back to a door...
Posted: 24th Nov 2006 20:29
Ok I can see that you are new but please don't post on threads over a month old.

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butyouman
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Joined: 7th May 2006
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Posted: 24th Nov 2006 20:34 Edited at: 24th Nov 2006 20:35
cool

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