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koolaid
23
Years of Service
User Offline
Joined: 26th Jan 2003
Location: Cyberspace
Posted: 6th Apr 2003 00:12
im still not understanding how do you use multiple textures for the matrix do you have to have a image of tiled textures like in the examples and if so how do you put together your own.thanks
bushsucks
23
Years of Service
User Offline
Joined: 8th Mar 2003
Location: United States
Posted: 6th Apr 2003 05:17
I had the same problem you did, trying to put several different tiles on the same matrix. I couldn't figure out to SET MATRIX TILE for more than 1 tile, so I was forced to create an image with several different textures in 1 bitmap. I created this simply with PAINT. I copied and pasted several images into 1. All the images have to be same size, unfortunately. If you need to change the size of 1 texture, just go to Image on the menu and click Strech/Skew or just type Ctrl+W. Then change the vertical or horizonatal percent under Stretch. I assume you understand percents, but if not, just leave another message. Hope this has helped you.

don't re-elect bush
koolaid
23
Years of Service
User Offline
Joined: 26th Jan 2003
Location: Cyberspace
Posted: 8th Apr 2003 03:32
thanks alot "bushsucks" it worked ive been trying to figure that out for quite a while now i had gave up on trying to do it and had my matrix just one texture i feel really stupid now realizing how easy that was i saw the example image dark basic used in paint and i made my own.i saved 4 images 128 by 128 since the whole thing was 256 4 128 images equals that,made a blank bitmap 256 and pasted the 4 128 images on it.theres just a problem something weird when i push f5 to run it before anything comes up my skybox texture appears on the screen horizontal to a black one then it goes away when the game actually starts but do you know whats going on there maybe i have to load that image after something else huh?thanks again!

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