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FPSC Classic Scripts / cars & tanks

Author
Message
DJ TJJ
18
Years of Service
User Offline
Joined: 8th Jul 2006
Location: mobius
Posted: 20th Jul 2006 11:24 Edited at: 20th Jul 2006 12:42
I finally figured out how to make drivable cars and tanks in fps creator, all you need to do is make a car model, make the car a "gun", place the camra inside the car, oh and give the car/gun no ammo, now tanks are even less complicated you do the same things (with a tank model)and make ammo, bam! tank and cars.

http://www.freewebs.com/djtjj3/
brummel
18
Years of Service
User Offline
Joined: 26th Nov 2005
Location: Sweden
Posted: 20th Jul 2006 12:29
Hmm, i have never tried to make guns follow waypoints and i dunno if it works but if anyone want to try this, then your welcome.

Dont forget to visit my website for scripts!
DJ TJJ
18
Years of Service
User Offline
Joined: 8th Jul 2006
Location: mobius
Posted: 20th Jul 2006 12:41
sorry driveable cars,

http://www.freewebs.com/djtjj3/
dark heart
18
Years of Service
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Joined: 13th May 2006
Location: Australia
Posted: 20th Jul 2006 13:59
yes but if you don't have an other weapon you can't get out...
Les Horribres
19
Years of Service
User Offline
Joined: 20th Nov 2005
Location: My Name is... Merry
Posted: 20th Jul 2006 16:19 Edited at: 20th Jul 2006 16:19
really... am I the only one who knows if you pressed 0 you show no weapons?

@OP: interesting idea... perhaps you could get a team together to make a few of these weaponmobils?

Your Mod was deleted by the Government.
xplosys
18
Years of Service
User Offline
Joined: 5th Jan 2006
Playing: FPSC Multiplayer Games
Posted: 20th Jul 2006 16:39
Quote: "all you need to do is make a car model, make the car a "gun", place the camra inside the car, oh and give the car/gun no ammo"


Oh, is that all? Please, let us know when you have it working

Crazy Grandpa
Commander in Chief
18
Years of Service
User Offline
Joined: 15th Apr 2006
Location: Carbondale, PA, USA
Posted: 20th Jul 2006 16:57
sweet. Hope this works ^^

MY FPSC SITE AND FORUMS: www.quantumelectronics.cjb.net - Please register there certain peeps will get MOD.
DJ TJJ
18
Years of Service
User Offline
Joined: 8th Jul 2006
Location: mobius
Posted: 20th Jul 2006 18:03 Edited at: 20th Jul 2006 18:10
Quote: "Quote: "all you need to do is make a car model, make the car a "gun", place the camra inside the car, oh and give the car/gun no ammo"

Oh, is that all? Please, let us know when you have it working"

i sure well and will get to it in a matter of weeks, i made this methoed for one of my games,

ok what obsticales have i conquerd till now:
cars
tanks
saving
ai(well i owe this one to intallmatter 2.o)
russian talking voice actor(don't ask)

p.s.
is it just me or do i end all my posts with a penguin?

http://www.freewebs.com/djtjj3/
SpyDaniel
18
Years of Service
User Offline
Joined: 4th Feb 2006
Location: United Kingdom
Posted: 20th Jul 2006 18:09
Having the gun as a car or tank is dumb. You are going to be able to jump, crouch and side step, plus you cant speed up, as you would normaly do in a car.
DJ TJJ
18
Years of Service
User Offline
Joined: 8th Jul 2006
Location: mobius
Posted: 20th Jul 2006 18:11
well its a start,

http://www.freewebs.com/djtjj3/
Wrycu
18
Years of Service
User Offline
Joined: 30th Jun 2006
Location:
Posted: 20th Jul 2006 19:46
Be nice, higgins. Everyone starts somewhere... and everything does. Every mile starts with an inch.

3.0GHz Pentium 4HT, 512MB RAM, NVidia 5200 128MB PCI

<--Wrycu-->
Stamina
18
Years of Service
User Offline
Joined: 30th May 2006
Location:
Posted: 20th Jul 2006 20:49
Well,,you could speed up,,just like you do when you are walking.
Wrycu
18
Years of Service
User Offline
Joined: 30th Jun 2006
Location:
Posted: 20th Jul 2006 23:20
By hitting shift. Might wanna add a new sound when youre running, though.

3.0GHz Pentium 4HT, 512MB RAM, NVidia 5200 128MB PCI

<--Wrycu-->
brummel
18
Years of Service
User Offline
Joined: 26th Nov 2005
Location: Sweden
Posted: 21st Jul 2006 12:57
Quote: "You are going to be able to jump, crouch and side step, plus you cant speed up, as you would normaly do in a car."


Thats why we should use waypoints.

Dont forget to visit my website for scripts!
Wrycu
18
Years of Service
User Offline
Joined: 30th Jun 2006
Location:
Posted: 21st Jul 2006 15:51
Quote: "Thats why we should use waypoints."


But then you dont really get the car feeling...

And who cant speed up in a car?

3.0GHz Pentium 4HT, 512MB RAM, NVidia 5200 128MB PCI

<--Wrycu-->
brummel
18
Years of Service
User Offline
Joined: 26th Nov 2005
Location: Sweden
Posted: 21st Jul 2006 16:26 Edited at: 21st Jul 2006 16:26
Quote: "But then you dont really get the car feeling..."


So you think theres a better feeling to it when the car is jumping and strafing?

Dont forget to visit my website for scripts!
xplosys
18
Years of Service
User Offline
Joined: 5th Jan 2006
Playing: FPSC Multiplayer Games
Posted: 21st Jul 2006 16:53 Edited at: 21st Jul 2006 16:55
No, but it kind of defeats the purpose of a drivable car.

If you are going to use waypoints, then I think something like a train or subway car may be better. Hey, maybe someone could model a ski-lift or monorail.

Crazy Grandpa
Wrycu
18
Years of Service
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Joined: 30th Jun 2006
Location:
Posted: 21st Jul 2006 18:15
Yeah. And you get my idea, brummel

3.0GHz Pentium 4HT, 512MB RAM, NVidia 5200 128MB PCI

<--Wrycu-->
DJ TJJ
18
Years of Service
User Offline
Joined: 8th Jul 2006
Location: mobius
Posted: 22nd Jul 2006 20:38 Edited at: 22nd Jul 2006 20:38
yay i hope i will be able to use these gun/cars in my model pack!

http://www.freewebs.com/djtjj3/
uman
Retired Moderator
20
Years of Service
User Offline
Joined: 22nd Oct 2004
Location: UK
Posted: 22nd Jul 2006 23:28
If you cant wait and see if TGC incorporate some kind of support for vehicles in FPSC and must have vehicles now....

Then for non player type vehicles you should use entity paths and an appropriate script to control any behaviours required.

For a player vehicle personally I would suggest you think along the lines of "jetpack".

I'll leave the rest to your imagination.

Personally I would wait until I see what any upgrade/(s) bring forth and then think about racing type games.



"I am and forever will be your friend"

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