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FPSC Classic Scripts / can be load enemy

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SilverMasters
19
Years of Service
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Joined: 9th Nov 2005
Location: india
Posted: 20th Jul 2006 19:54
can be load enemy in the game one by one into the game ??. den the game framerates and the speed wil be fast..?
DJ TJJ
18
Years of Service
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Joined: 8th Jul 2006
Location: mobius
Posted: 20th Jul 2006 20:58 Edited at: 20th Jul 2006 20:59
i think i'm speking for some people when i say:


what?

http://www.freewebs.com/djtjj3/
Wrycu
18
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Joined: 30th Jun 2006
Location:
Posted: 20th Jul 2006 23:21
I know what he means. yeah, you can. And FPSC does it already. It loads everything, and unloads it until you are close enough. But you can change that distance, if you wish.

3.0GHz Pentium 4HT, 512MB RAM, NVidia 5200 128MB PCI

<--Wrycu-->
SilverMasters
19
Years of Service
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Joined: 9th Nov 2005
Location: india
Posted: 21st Jul 2006 09:07
i mean i wil c dat enemies r loading in the world. i wil c that there is no one den suddenly i c sumone. can this be done. or can a model be emagged form groung . it will look like the enemy will come out form ground?
DJ TJJ
18
Years of Service
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Joined: 8th Jul 2006
Location: mobius
Posted: 21st Jul 2006 12:12 Edited at: 21st Jul 2006 12:12
now that, makes much more sense,

http://www.freewebs.com/djtjj3/
SilverMasters
19
Years of Service
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Joined: 9th Nov 2005
Location: india
Posted: 21st Jul 2006 12:55
well? can we do dat?
xplosys
18
Years of Service
User Offline
Joined: 5th Jan 2006
Playing: FPSC Multiplayer Games
Posted: 21st Jul 2006 15:49
Yes, what you are asking is possible. Now if you can get someone to take the time to work with you on scripting it is another matter.

Perhaps if you showed your work and got someone interested enough....

Crazy Grandpa
Wrycu
18
Years of Service
User Offline
Joined: 30th Jun 2006
Location:
Posted: 21st Jul 2006 15:49
Set the alpha fade. Look around on the forums, someone asked about the same thing like... yesterday.

3.0GHz Pentium 4HT, 512MB RAM, NVidia 5200 128MB PCI

<--Wrycu-->

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