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Cut scenes
18
Years of Service
User Offline
Joined: 12th Jul 2006
Location: Never leave your back to a door...
Posted: 20th Jul 2006 21:12
i was wondering where to get an exporter for maya that exports to directx

also i was wondering what u had to do special to animate characters for fpsc
Butter fingers
18
Years of Service
User Offline
Joined: 20th Mar 2006
Location: Mecca
Posted: 21st Jul 2006 03:36
get the Microsoft direct x sdk from microsoft.com

and animate as you normally would. You have to smooth bind the mesh to the skeleton (the direct x exporter only exports static mesh from rigid bind).

The just export with the directx maya plugin.

"It's often better to keep your mouth shut and let people think you're an idiot, than to open it and confirm their suspisions" - Noel Coward

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