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FPSC Classic Models and Media / FREE!!! Quake 3 mediaPack

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Message
DJB Master
18
Years of Service
User Offline
Joined: 26th May 2006
Location:
Posted: 26th Jul 2006 19:02
Hi i've just finished making a quake 3 media pack which contains segments, audio and textures from Quake 3. They are FPSC ready.

You can find it on my new website:

http://www.djbfpscreator.bravehost.com/

Hope you like it......

DJB MASTER
crow34
19
Years of Service
User Offline
Joined: 22nd Jul 2005
Location:
Posted: 26th Jul 2006 20:40 Edited at: 26th Jul 2006 20:47
just a reminder with out licence from id software this can be deemed illegal plagerism

i know you have only done this for fun i apperciate this

and would like to say thankyou for your hardwork

as we all know that this is just deemed in the same catergory as the half life 2 zombie

but there are some people on this forum that will frown on this and go to great lenghts to get you in to trouble

so be careful my friend

my advice is remove this link and if you are going to use commercial media in a small fun project lock the media with fpspack

so nobody can get in to trouble

there is a lot of debate about this but read me custom multiplayer thread i had to abandon

will give you a better idea on why this is frowned upon

{edit} in fact i would say abandon this all together it will be less hassle for you in the long run

no body like plagerism in any forms even when its presented in harmless fun

http://lovetrail.virtualdatingagency.com/index.php
Candle_
18
Years of Service
User Offline
Joined: 29th May 2006
Location: kindergarten
Posted: 26th Jul 2006 20:57
I didn't find anything there?

DJB Master
18
Years of Service
User Offline
Joined: 26th May 2006
Location:
Posted: 27th Jul 2006 01:38
Due to danger of being sued or getting into trouble i have decided to remove my quake 3 media pack fom my website.

I am going to ask ID software for permission to use it for personal use.

If they accept my request i will then release it again.

Thank you Crow34 for your advice...

DJB MASTER

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