@bloodeath666
Thanks man. Well, it'll be around that time so who knows. you might get a birthday present from uncle butterfingers. wow. that sounded unintentionally dirty. And yeah that was a womans moan but time stretched an vocoded
@Rabid Rabit
Sorry for the long wait dude, that's the lowest quality I can use. Any lower and you REALLY can't see whats going on!
@Double helix
There are only 2 custom AI scripts for the human characters. My advice would be to use different AIs for each enemy in a level. If you must have 2 using the same script, copy the script and re-name it.So if you want 2 guys using the shoot script, copy the shoot script and re-name it shoot2. the one guy uses 'shoot' and one guy uses 'shoot2'. You'll find you can use more enemies at once that way. The snipe script is also really good, and you can tweak it all sorts of ways.
@Nik
Cheers Nik. Always nice to get a compliment on level design from a level design veteran! And you're right, I've put much more time and effort into this than Criminal Underworld.
-----> Other stuff...
I forgot to thank Wehtam for the skybox (sterling work there).
Coming soon :
This trailer showcased the human enemies and automatic weapons, soon be releasing the monsters trailer, and heavy weapons trailer.
peace out.
butters
"It's often better to keep your mouth shut and let people think you're an idiot, than to open it and confirm their suspisions" - Noel Coward