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FPSC Classic Scripts / ai way point & can shoot script?

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Some rocken guy
18
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Joined: 27th Jul 2006
Location:
Posted: 29th Jul 2006 17:39
Hi im making a game and i need the enamey to be able to walk a way point then see and shoot me. iv tryed most of the scripts and i can eather get them to walk a way point or shoot at me never walk then shoot.

thanks,

srg
uman
Retired Moderator
20
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Joined: 22nd Oct 2004
Location: UK
Posted: 30th Jul 2006 03:39 Edited at: 30th Jul 2006 03:40
It would be a good idea for those who are new to FPSC if they were to copy all of the scripts to a folder as a backup and then open them up in notepad to study them somewhat.

They are fairly easy to understand.

If you open them up you will find a description of what they do at the top of each one.

You should fine a suitable default script that will get your enemy to do what you want.

After finding a suitable script read the manual to find out how to place path waypoints correctly.

If you have difficulty try making a simple test level placing an enemy with appropriate script on a simple two point straight path.

Then place the player marker and give yourself a weapon and some ammo.

Keep it simple until you get a successful test and you should not be able to go far wrong.



"I am and forever will be your friend"
Some rocken guy
18
Years of Service
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Joined: 27th Jul 2006
Location:
Posted: 30th Jul 2006 21:00
thanks i dont know what i was doing wrong but i tryed again and it worked.

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