I createed a false wall as an entity but it appears higher than its counterpart the segment wall. Which script and what line of code do I need to adjust to lower the floor. Please see the script.
;Header
desc = Pink2
;AI
aimain = default.fpi
aidestroy = destroy\crumble.fpi
;Spawn
spawnmax = 0
spawndelay = 0
spawnqty = 0
;Orientation
model = fullwall.x
offx = 0
offy = 0
offz = 0
rotx = 0
roty = 0
rotz = 0
materialindex = 2
defaultheight = 50
;Visualinfo
textured = Pink2.jpg
effect =
;Identity Details
strength = 1
isimmobile = 1
;Decals
decalmax = 1
decal0 = dust
;Animationinfo
animmax = 0
GeoNeo