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FPSC Classic Scripts / Music Question

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Walking Dead Productions
18
Years of Service
User Offline
Joined: 6th Apr 2006
Location: USA
Posted: 5th Aug 2006 03:52
I'm using a soundlooping zone which covers the entire map for the game music which has worked great for the first 3 levels of my game. However, on level 4 of my game, there are stairs where you climb up to different heights. My question is, is there a way to make a sound zone span multiple levels of the map? Because currently when you go up a flight of stairs, the music cuts off.

When there's
no more room in HELL
the dead will walk the EARTH
Walking Dead Productions
18
Years of Service
User Offline
Joined: 6th Apr 2006
Location: USA
Posted: 5th Aug 2006 18:15
Is this possible?

When there's
no more room in HELL
the dead will walk the EARTH
Zaibatsu
18
Years of Service
User Offline
Joined: 1st May 2006
Location: Lost in Thought
Posted: 5th Aug 2006 19:35
it's possible to set background music when you build the game....

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Walking Dead Productions
18
Years of Service
User Offline
Joined: 6th Apr 2006
Location: USA
Posted: 5th Aug 2006 20:24
Yes, but doesn't that mean your game plays the same music on every level? The way I've been doing it, I can make each level have its own music.

When there's
no more room in HELL
the dead will walk the EARTH
Zaibatsu
18
Years of Service
User Offline
Joined: 1st May 2006
Location: Lost in Thought
Posted: 5th Aug 2006 21:10
true...

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JohannesM
19
Years of Service
User Offline
Joined: 22nd Nov 2005
Location: Espoo, Finland
Posted: 5th Aug 2006 22:19
a script for that can be found here: http://forum.thegamecreators.com/?m=forum_view&t=48993&b=23

Remmember to make different scripts for different songs! and remmember to go into the script and change the default .wav path to your wav/ogg!



www.mortarstudios.tk and www.freewebs.com/supahsfpscstuff
Walking Dead Productions
18
Years of Service
User Offline
Joined: 6th Apr 2006
Location: USA
Posted: 5th Aug 2006 22:44
Thanks! I'll try that out!

When there's
no more room in HELL
the dead will walk the EARTH
EvilDuude
18
Years of Service
User Offline
Joined: 13th Aug 2006
Location:
Posted: 17th Aug 2006 12:38
Appreciative for script operative that the music will repeat in any case we Will enter on concrete Tigger Zone.

It`s important,
thx
Evil Duude
EvilDuude
18
Years of Service
User Offline
Joined: 13th Aug 2006
Location:
Posted: 17th Aug 2006 13:19
ee, hmm.. if I entered in region with attributable this script all shadows in map are dissapered -_-
How it is posibble ;-o

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