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jonathan samson
18
Years of Service
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Joined: 16th Jun 2006
Location: Australia
Posted: 6th Aug 2006 02:40
Hi i made my first model last night (i live in australia)
and i made a table but i need someone to make it fps ready the X file is for download... THANK YOU

J.Samson

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Bloodeath 6 6 6
19
Years of Service
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Joined: 5th Nov 2005
Location: Sierra vista in indonesia
Posted: 6th Aug 2006 02:52
How about you learn how to do things yourself?

www.Disorder-Creations.com
jonathan samson
18
Years of Service
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Joined: 16th Jun 2006
Location: Australia
Posted: 6th Aug 2006 04:14
i used game space because when i use make entites from x files it comes up Runtime error 7018-Could not load object at line 49.
please help what do i do?

J.Samson
JohannesM
18
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Joined: 22nd Nov 2005
Location: Espoo, Finland
Posted: 6th Aug 2006 13:50 Edited at: 6th Aug 2006 13:52
use make entities from x files. at the fps creator download page'

EDIT:
Quote: "when i use make entites from x files it comes up Runtime error 7018-Could not load object at line 49."


oops. diddnt notice that. Could you send me the texture file so i can make it fpsc ready.

---end edit---

new edit: i couldnt do it either, same message, there is something wrong with the dot x.



www.mortarstudios.tk and www.freewebs.com/supahsfpscstuff
jonathan samson
18
Years of Service
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Joined: 16th Jun 2006
Location: Australia
Posted: 7th Aug 2006 01:35 Edited at: 7th Aug 2006 01:36
i dont now how to texture. thanks for making it fps ready

J.Samson
jonathan samson
18
Years of Service
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Joined: 16th Jun 2006
Location: Australia
Posted: 7th Aug 2006 11:26 Edited at: 7th Aug 2006 11:36
how cares about my model can a mod please lock this forum thank you

http://img301.imageshack.us/my.php?image=mainwg9.png
jonathan samson
18
Years of Service
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Joined: 16th Jun 2006
Location: Australia
Posted: 7th Aug 2006 13:17 Edited at: 7th Aug 2006 13:26
Please lock this its use less...

MaarX
18
Years of Service
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Joined: 27th Feb 2006
Location:
Posted: 7th Aug 2006 13:55 Edited at: 7th Aug 2006 14:04
Probably the .X isn't set in a right format...Probably gamespace doesn't support the right file format.

I tried loading the model into milkshape, nothing blanc doesn't work...

I think that gamespace can't export to the right directX format

Do you have an old(er) version of Gamespace?

Ok, the format is different, I exported another .X model with milkshape...

If you open that file in notepad you should see:



That is the right layout for an object.

Your object:



as you can see, your file has got a lot less lines... and misses this:



and a lot more lines.

Conclusion: you can't export to the right DirectX format with gamespace (I think)

That is why you can't make an FPSC object out of it.
jonathan samson
18
Years of Service
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Joined: 16th Jun 2006
Location: Australia
Posted: 7th Aug 2006 14:03
no i downloaded it almost a week ago.

its only $1.95
jonathan samson
18
Years of Service
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Joined: 16th Jun 2006
Location: Australia
Posted: 7th Aug 2006 14:05
would you know about fps pack?

its only $1.95
MaarX
18
Years of Service
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Joined: 27th Feb 2006
Location:
Posted: 7th Aug 2006 14:06
FPS Pack is a software to pack all your game files from fpsc into one big exe, so it is harder to copy stuff.

Perhaps you should use milkshape or some other modeller to create models for FPSC, or maybe you can contact gamespace and ask them?

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