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Geek Culture / I am stuck on what to buy

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Power9x
18
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Joined: 5th Aug 2006
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Posted: 6th Aug 2006 04:38
Please help me! You see, I have decided to order fpsc but then I thought "What about other game genras?" so I searched the TGC website and I am a little stuck. I read that T3DGC was way to shallow and that you can barely do anything at all with it, though if darkBasic is all programing and no interface, I will be and have wasted my money. Whats worse is that also if I chose to buy darkBasic then will I get DBC or DBP? Also there is this out of the blue Omega Basic program that is there! Please help me!!!
Big Man
19
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Joined: 4th Feb 2005
Location: BEHIND YOU!!!! (but I live in England)
Posted: 6th Aug 2006 13:56
wrong board mate

Yes the 3d game creator is really simple and not very good.
There is no interface to either dark basic. And omega basic does mobile phone games.

However in my opinion i would say get the fpsc and dark basic pro as you can compile the fpsc source code into pro and change it to whatever you like so you can have more genres if your good enough

Hope this helps

BM

Our aim is to keep the loo's clean, your aim can help.
dark coder
22
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Joined: 6th Oct 2002
Location: Japan
Posted: 6th Aug 2006 14:07 Edited at: 6th Aug 2006 14:08
Thats not very good advise, considering anyone capable of editing fpsc into other genres would require alot of experience, try downloading the demo instead, run a few examples, i didnt like/understand programming at first, but its really quite easy once you know most of the sommands and syntaxes and programming methods.

Hallowed are the ori.
Heckno
20
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Joined: 8th Sep 2004
Location: Palm Coast, FL
Posted: 6th Aug 2006 14:41
I have to agree with Dark coder...
Seppuku Arts
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Joined: 18th Aug 2004
Location: Cambridgeshire, England
Posted: 6th Aug 2006 15:17
Dark Basic is probaly the easiest you're gonna get for programming, although some parts are kind of difficult to grasp later on (like getting a working sliding collison that works properly, but there are snippets laying around for those)

At first I was skeptic about Dark Basic, when I was on this site (At the time I hate 3 choices, DBC, DBP or The 3D Gamemaker) and I chose DBC(and later got DBP) 3D gamemaker didn't seem to live up to what I wanted and although I would have to put myself through some coding, I actually found it wasn't so bad as it seemed, most of the DB code is quite simple and looks like 'move object 1,10' which basically moves the object you've made and labeled '1' by 10 units.

But it does take some learning to do, then you've got creating 3D graphics as well, but for most people its quite simple.

But try all of the demos you can, when using DBP or/and DBC, try to learn as much as you can in the trial, ask for help. With FPSC, thats a good program, its rather buggy at the moments and the have planned for updating, but DBP and DGSDK have been undergoing their updates. FPSC is quite drag and drop, you can add your own media to it, rather than just having to focus on the default media. Its a good program for what it is. Check them all out and see what you think afterwards.

BiggAdd
Retired Moderator
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Location: != null
Posted: 6th Aug 2006 16:32
I own T3DGC, Dark Basic and Dark Basic Pro and i have to honestly say that Dark Basic Pro simply has to be the best out of the lot of them.

Effectively Dark Basic Classic is the same as Dark Basic Pro, but you've got so much more features in pro.
Also many of the DLL's programed by people on this site only work with dark basic pro. so really for features you cant go wrong with pro.

Also the Dark Basic pro environment (imho) is much more.... easy on the eyes, and its much easier to get used to.

Although Dark Basic Pro has all these "Fancy" new commands that you might not use, its better to be safe than sorry and get it, in case one day you decide you would like a pixel shader incorporated into your game. Or something DBC doesn't have.

hope this helps.

DVader
20
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Posted: 6th Aug 2006 23:40
DB Pro will always be capable of making a better game than FPSC, in the right hands. But obviously FPSC would be easier to get a game up and running. Like people have said if there are demo's try them. If you have no coding experience, then DB will seem incredibly difficult at first. However, as long as you start small, you will progress. Your not going to jump straight into a FPS with DB, so if that's what you want to do then go for FPSC. If you don't mind making more basic games and work up to a FPS then DB Pro is your best bet.

Check out Project Desert Storm

http://forum.thegamecreators.com/?m=forum_view&t=83458&b=8
SimSmall
20
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Joined: 7th Aug 2004
Location: United Kingdom
Posted: 7th Aug 2006 03:11
Quote: "Also the Dark Basic pro environment (imho) is much more.... easy on the eyes"


I prefer Dark Edit - much the same, but without the side panel that I never use much anyway, only thing missing from that is command help... But since I'm too lazy to update the words file and the build options, I use the DB Pro editor anyway...

Quote: "Whats worse is that also if I chose to buy darkBasic then will I get DBC or DBP?"


Dark Basic means DBC
indi
22
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Joined: 26th Aug 2002
Location: Earth, Brisbane, Australia
Posted: 7th Aug 2006 04:02 Edited at: 7th Aug 2006 04:02
post moved to general


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Oddmind
20
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Joined: 20th Jun 2004
Location: Atlanta, Georgia
Posted: 7th Aug 2006 04:37
Dark BASIC pro has so many great things about it that lack of an interface is quickly overtaken by all of the wonderful options you have, and all of the wonderful guidance that is available.

you can create whatever you want in your own little world.

- Bob ross



formerly KrazyJimmy

Prayers for rain...
Darth Vader
19
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Joined: 10th May 2005
Location: Adelaide SA, I am the only DB user here!
Posted: 7th Aug 2006 04:57
So your saying that with FPSC you can create a game (Collision AI etc) and then convert the code into DBP! That sounds cool! Amm, with the IDE thing I just use the standard one that came with DBP, what are the other ones? Are they better in anyway?
Thanks!


Website under construction Sponsered by Galekus http://ideal-entertainment.galekus.com
hyrichter
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Joined: 15th Feb 2004
Location: Arizona
Posted: 7th Aug 2006 05:19 Edited at: 7th Aug 2006 05:19
Quote: "Amm, with the IDE thing I just use the standard one that came with DBP, what are the other ones? Are they better in anyway?"


Click the link in my sig and decide for yourself.

@Power9x,
I really suggest that you give the DBP demo a try. Programming may seem hard at first, but once you get started with it, you can never quit. I don't know what I'd do with myself if I couldn't program. I always have to have some sort of projects I'm working on or my life just doesn't feel complete.

Good performance is better than a good excuse.
CodeSurge -- DBP Editor for serious programmers.
Matt Rock
19
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Location: Binghamton NY USA
Posted: 7th Aug 2006 06:07
Dark Basic Pro, no contest (imho). Sure, you'll need to learn how to program, but in as little as a month's time you could be making 2D games, and after only a few more months you could be working on 3D games. And the open freedom that programming provides over a pre-fab "game maker" is worth more than its weight in gold. Fabrication software limits you creatively, and even the best pre-fab software in the world is no match for genuine programming. And DBP is easy to learn, simple to use, and has built-in features that cut down on production times dramatically. You can literally make *any* kind of game with DBP, and I've yet to see a type of game that can't be made using it. And the community is tops... there are a lot of people on these boards, most of whom are willing to help you with even the most novice of questions. I say get DBP... you'll thank me down the road

[/commercial]


"In an interstellar burst, I'm back to save the universe"
Zaibatsu
18
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Joined: 1st May 2006
Location: Lost in Thought
Posted: 7th Aug 2006 06:53
FPSCreator is good for what it does, but it has limitations...

T3DGM is fun for a while, but you will require more very soon...

Programming is the only place where you are only limited by your knowledge.

Your signature has been erased by a mod
Jimmy
21
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Joined: 20th Aug 2003
Location: Back in the USA
Posted: 7th Aug 2006 07:05
Quote: "Programming is the only place where you are only limited by your knowledge."


Or discussing quantum physics... OR Jeopardy.

Jeku
Moderator
21
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Joined: 4th Jul 2003
Location: Vancouver, British Columbia, Canada
Posted: 7th Aug 2006 07:50
Quote: "Programming is the only place where you are only limited by your knowledge."


Rofl. Best quote ever. Doesn't this apply to *.* or am I missing something here


"I understand creative people. After all, I worked with towel designers." - Ray Kassar, former head of Atari
Matt Rock
19
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Joined: 5th Mar 2005
Location: Binghamton NY USA
Posted: 7th Aug 2006 08:45
Driving is the only place where you are only limited by your knowledge
Nope, not it...

Skeeball is the only place where you are only limited by your knowledge
Not it either...

Cinematography is the only place where you are only limited by your knowledge
Hmm... getting closer...

Being a Paris Hilton fan is the only place where you are only limited by your knowledge
YES! We've found a match!


"In an interstellar burst, I'm back to save the universe"
Dazzag
22
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Joined: 26th Aug 2002
Location: Cyprus
Posted: 7th Aug 2006 10:12
Quote: "Programming is the only place where you are only limited by your knowledge"
Zooming towards a cliff in a car can be pretty limiting to your life expectancy if your knowledge of driving is next to nothing methinks. Same sort of thing with a limited knowledge of parachutes as you fall from a plane. Also... etc etc etc...

Cheers

I am 99% probably lying in bed right now... so don't blame me for crappy typing
Saikoro
21
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Joined: 6th Oct 2003
Location: California
Posted: 7th Aug 2006 10:14 Edited at: 7th Aug 2006 10:14
Quote: "Programming is the only place where you are only limited by your knowledge."

And in bed.


Dazzag
22
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Location: Cyprus
Posted: 7th Aug 2006 12:56
Nice one.

Plus eating. And breathing. And walking. And talking. And everything else basically.

Cheers

I am 99% probably lying in bed right now... so don't blame me for crappy typing
Van B
Moderator
22
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Joined: 8th Oct 2002
Location: Sunnyvale
Posted: 7th Aug 2006 14:29
Remember that FPSC can spit out .DBO levels, like entire levels as a single file - then DarkPhysics would let you load and very easily move around said level.

If you wanted to make, say a rolling ball game, you could effectively use FPSC as a level design tool, and it's the sort of thing that is not too complicated, it would be a decent springboard onto more advanced things. The best way to learn DBPro is to start with something you'd like to see done, and fill in the knowledge blanks as you go. Everyone has to start somewhere, sometimes it's best to start as you mean to go on - as long as your serious about wanting to make your own unique games of course.

Aegrescit medendo

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