well, that worked when i walked into my tree, which didn't have collision turned on for it. so when i tried to walk into the house, i went right through it, and i had collision turned on for it. so i commented it out, and i still walked through it. why does it do that?
load object "brickhouse.x",100
position object 100,2608,-5,2384
scale object 100,1300,1300,1300
yrotate object 100,180
`set object collision on 100
`make object collision box 100,2605,5,2327,2493,10,2445,0
thanx e.b.d., you've been a big help, i got your other ideas to work for me, and i appreciate your time.
also, i have some plain objects that i made in db, and the collision works with those, too. i don't understand this. thanx again.
You're ate up like a soup sandwich.