This is my cheesy copy of Limit Rush. I thought I'd make it cos I was bored, but I didn't finish it. I got as far as making the hotspots, and they wouldn't work properly, so I just gave up. I might restart it sometime however.
What's different between mine and Binary Moon's:
-Well first off I didn't use the tutorial, incase people think I'm just a newbie that tries to make things better, but using practically the same code.
-It's all fully moddable, all the data is stored in files. I know most game developers don't like to do this, but I figure it would get more downloads. You can change things such as the gravity etc.
-Proper real physics, rather that just using simple speeds etc, you get mass, force, friction. All that stuff.
-Really good engine. It basically does a search for all the data in the folders (Levels and Players) for the data. Everything is put into functions, so the game is actually made up of only about 21 lines (excluding spaces and remarks).
All the media is mine (apart from the skyspheres, which are just slightly edited). So feel free to steal it, thought I warn you, it's crap.
A Screenie:
P.S. Excuse my crappy moddeling. I forgot to put fans on the hover craft. Lol
P.P.S. You can use the engine if you wish. It's very, very simple. Just give credit.
P.P.P.S. You need DBPro to run it. I'll post an exe tomorrow.
Enjoy.