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Tyler Godles
18
Years of Service
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Joined: 12th Aug 2006
Location:
Posted: 13th Aug 2006 03:17
Does somebody have a script that makes the zombie more like a zombie out of resident evil. Like they lounge at you and groan. Plus they move after you without having to get close. If anybody as a script that beefs up the zombie ai or physics whatever the term is please show me.
FredP
Retired Moderator
18
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Joined: 27th Feb 2006
Location: Indiana
Posted: 13th Aug 2006 04:04
There are several melee scripts available but what is probably going to be required is that you will have to animate the model yourself to get it to function like an RE zombie...meaning you will have to do something like download the FPSC skeletion for Milkshape and use Milkshape to animate your model or maybe you can do it with Fragmotion or something.
An easier way to explain it would be if I made a model of a dog and I wanted it to roll over I would have to animate the dog so it rolled over.
I am no expert on animating characters,however,and I could be wrong about some or all of this.

Butter fingers
18
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Joined: 20th Mar 2006
Location: Mecca
Posted: 13th Aug 2006 21:39
No fred you're right

Tyler is asking for 2 separate things.

1st, he wants a zombie AI, that makes the zombie more perceptive of the player, and can use melee.

2nd, he wants the script to communicate with custom animations in the skeleton that make the character lunge. (I don't think Tyler meant Lounge.) If it lounged, the zombie would just sit in a sofa all day, eating pretzels.

But basically tyler, try out the HL2 Zombie in models and media . (search)

or just learn a whole load of animation or FPE scripting.

Tyler Godles
18
Years of Service
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Joined: 12th Aug 2006
Location:
Posted: 14th Aug 2006 20:17
Thanks for the help and I just downloaded the half-life zombie. I can already tell it will be better than the undead scientist.

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