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FPSC Classic Models and Media / [LOCKED] Free Trench segments (WIP)

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Clayster 2005
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Posted: 13th Aug 2006 03:44
Hello everyone,Im working on some trench segments that I think would be great for a Call of Duty type game,I don't know if this have been thought of yet so i figured that I would let everyone know about them and post them for free when they are done, here
is the screen shot.

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Clayster 2005
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Posted: 13th Aug 2006 04:18
Here's another screen shot.

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MK83
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Posted: 13th Aug 2006 04:22
excellent!!!!!!!!

bombs away
KeithC
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Posted: 13th Aug 2006 05:00
That's really good; it'll make a nice (and I'm sure popular) contribution. Great work.

-Keith


Clayster 2005
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Posted: 13th Aug 2006 05:25
Thanks KeithC , I just want to let everyone know that everything that I post on the forum will always be free no matter how big the projects will be, I have alot of things that Im working on so keep a look at, and as soon as I finish the trench segments they will be free to everyone, I promise
Mr Love
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Posted: 13th Aug 2006 05:42
Bradle is maybe a bit to modern for WWII.. Bradle was used in desert storm... If You want WWII tanks instead, its quite easy to find them on internet...


I want to see a FPSC Professional! And lets make it REALLY expensive this time......
Clayster 2005
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Posted: 13th Aug 2006 05:50
that's ok Mr Love, thanks anway's I just used them in the screen shots, I have a lot of WWII tanks that Im working on now, look for them later on in the future, I'll be posting them for FREE!
Clayster 2005
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Posted: 13th Aug 2006 10:45 Edited at: 13th Aug 2006 10:48
Ok I got the first set almost done, I look to post them sometimes tomorow FPS ready, I have them setup as corridors segments, and they will be an install setup, see the new screen shot below for an update peek!

as you can see I inserted two segment parts that contain ladders so you can climb out just incase you droped your granade with the pin pulled, beleave me I did that before and had nowheres to run

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Clayster 2005
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Posted: 13th Aug 2006 10:55
Here's a shot above ground to give you a better look.
I'll be back tomorow with the file download.

good nite.

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Trees
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Posted: 13th Aug 2006 10:55
yay!
Trees
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Posted: 13th Aug 2006 10:55
good nite lol
FPS FAN
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Posted: 13th Aug 2006 12:56 Edited at: 13th Aug 2006 17:13
thay look cool if you could get a few world war 1 tanks and stuff i cant model for Mod Edit but i may make a sound pack for war later world war 1 though and posibly 2 but i dunno also some dimanic fog or gas attacks would be nice
Mr Love
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Posted: 13th Aug 2006 13:52
If the quality is good Im intrested!


I want to see a FPSC Professional! And lets make it REALLY expensive this time......
Avenging Eagle
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Posted: 13th Aug 2006 16:03
FPS FAN, use punctuation please.

Clayster: Nice, but make the texture have a little more of a wooden feel to it

AE

Clayster 2005
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Posted: 13th Aug 2006 20:11
Quote: "Clayster: Nice, but make the texture have a little more of a wooden feel to it"


Yea I first started off with a more real looking wood texture, but for some reason they just didn't look right, I tried a few other textures but still didn't look right, so I went with one of the wall textures from the WWII segments that came with FPS Creator, they still dont have that wood feel but you can tell that they were
made out of poles, some times it's best to go with a more less detailed texture to make things look right, but if anyone have's any wood textures that they think would do the Trench segment justice then post them and I will try them out, and if they look right then I'll post a new version of the segments with the textures.
Clayster 2005
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Posted: 13th Aug 2006 20:34
OK I got them ready, now I made these for a game Im working on because I want that Call of Duty, and Medal of Honor look for the game, and so far the graphics looks right,(well to me it anyway) but any thing I could do to make them more to your liking just post, now I made two different batches of trench segments, one is the shallow Trenches, and the other is The deep Trenches,now they will install to the user file in the segments file, they look the same so I named them different so look at them close, the deep segments have the word (Big) in the name, and the shallow segments have a (2) in the name, yea I know a weird way of naming right, well I had alot going on at that time so please forgive me.

anways here is the first file, the Shallow Trenches.

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Clayster 2005
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Posted: 13th Aug 2006 20:40
Ok now here is the secound file, the Deep Trenches, with these I added a couple of ladders just incase you drop your granade with the pin pulled.


Now Im still in the prosses of doing more work on them so they are not very well detailed yet because Im still trying to find that right texture, anyways enjoy.

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FredP
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Posted: 13th Aug 2006 20:41
Thanks,Clayster

Clayster 2005
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Posted: 13th Aug 2006 20:50
Your welcome FredP
Clayster 2005
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Posted: 13th Aug 2006 20:52
Oh yea almost forgot, the segments go great with sand and grass.
MK83
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Posted: 13th Aug 2006 23:17
hello thanks for the models. when I try to use them I get an illegal mesh number. any thoughts?

bombs away
Clayster 2005
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Posted: 13th Aug 2006 23:36
Quote: "when I try to use them I get an illegal mesh number. any thoughts?"


Hmm..well MK83, I looked through everyting, and I can't seem to find any problems,I used the FPS segment editor to create them and and some of the meshes that I used came with FPS Creator,so everything works fine on my PC, but I'll keep checking.
Clayster 2005
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Posted: 13th Aug 2006 23:38
if anyone haves any problems with the trenches please post.
MK83
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Posted: 13th Aug 2006 23:40 Edited at: 13th Aug 2006 23:51
I looked in the user folder where the files are and I dont see any texture files. only bit maps. maybe this is the problem. There arent any textures in the texture folder either.

bombs away
Candle_
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Posted: 13th Aug 2006 23:56
It's not installing the meshbank\user\logwall.x

Clayster 2005
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Posted: 14th Aug 2006 00:10
ok let me do some modifactions, and I'll post fixed bugs
Clayster 2005
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Posted: 14th Aug 2006 01:17
I was thinking, I used the FPS segment editor to make the trenches,
and I also used textures from WWII files within the texturebank of FPS, so you should have the same texture files, so all you should realy need is the mesh file for logwall.x, I uploaded the mesh file so lets see if that fixes the problem, just put it in meshbank/user file.

Let me know if this works.

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MK83
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Posted: 14th Aug 2006 04:48
ok I installed the logwall.x. All the segments work except:
Trench_dead_Ladder and Trench_T_Ladder.
I get Runtime error 7001- mesh number illegal at line 9677.

bombs away
Clayster 2005
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Posted: 14th Aug 2006 05:48
ok, good I thought that was the case, so now you need the ladder mesh, in fact it's just a laddermesh by it self, I have two of them but can't remember which one it is so Im giving you both of them, just stick them into meshbank/user, let me know if these work to.

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Clayster 2005
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Posted: 14th Aug 2006 05:57
Ok everyone, when I made the Trenches I didn't think about giving yaw the needed mesh, so please forgive me, and go back up and download them, unzip then into meshbank/user, againg I am so sorry about me forgeting them, when I update them I will add the mesh next time.
MK83
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Posted: 14th Aug 2006 12:08
everythings perfect now, thanks.

bombs away
SilverMasters
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Posted: 14th Aug 2006 13:39
plz make a perfect zip file which wil be installed and work properly...!
Clayster 2005
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Posted: 14th Aug 2006 18:06
Quote: "plz make a perfect zip file which wil be installed and work properly...!"


Yea I guess I better SilverMasters, it would make it easier.
Ok here is the full file for The Shallow Trenches, just read
the readme file before installing.

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Clayster 2005
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Posted: 14th Aug 2006 18:08
here is the full file for The deep Trenches, just read
the readme file before installing.

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SilverMasters
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Posted: 14th Aug 2006 19:17
thankx , u r too kind.....by the way can a terrain be made as a segment ? part by part.?
Clayster 2005
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Posted: 15th Aug 2006 06:13
Quote: "thankx , u r too kind.....by the way can a terrain be made as a segment ? part by part.? "


well SilverMasters, I think terrain could be made as segments,but in order to make one complete terrain it would take alot of segments and alot of time to make them, I did alot of tile set work for other projects with other game engines and I tell ya it takes alot of tiles to make one complete map, so think of how many segments you would have to make one complete terrain, but I think it would be good to have something like this, tell you what when I get a title more time I'll try to make a few and see how it would go.
SilverMasters
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Posted: 15th Aug 2006 07:25
thankx.. Clayster 2005 , and tel me one more thing that is if we add a terrain den wil the fps be low? what can we do to increase the fps if we add a terrain ? does segments increase the fps?
Clayster 2005
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Posted: 15th Aug 2006 08:55
Well SilverMasters, like I said I would have to make a few to see what that outcome will be, weather the fps will be low are will it increas the fps, I don't know if anyone has tried this yet, so I hope once I try this idea I will be able to answer your question.
Clayster 2005
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Posted: 15th Aug 2006 09:01
Well everyone I been doing some more work on the trench segments
and came up with this idea, a fort a that you can shoot from and use for cover, check out this first screen shot from inside of the fort.

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Clayster 2005
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Posted: 15th Aug 2006 09:06
Here's a screen shot from outside the fort, Im not sure how everyone would like it, I'm just trying diffirent ideas.

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Clayster 2005
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Posted: 15th Aug 2006 09:10
If you would like to try it out then here is the file, it contains
the logwall.x file so if you already have it then disregaurd it.

Let me know if this is any good to you

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Clayster 2005
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Posted: 15th Aug 2006 09:19
if you would like to try the fort then here is the file, it contains the logwall.x mesh file so if you already have it then disregaurd it.

let me know how you like and I'll check back tomorow.

good nite.

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Clayster 2005
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Posted: 15th Aug 2006 09:24
Opps I post the download file twice, Im so sorry about that, I guess Im realy tired, I'll check back tomorow.

again good nite.
SilverMasters
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Posted: 15th Aug 2006 11:32
plz make them in jpeg format..
badger king
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Posted: 15th Aug 2006 15:42
best idea for fpsc in the last month

Hells Earth coming may 2007
Clayster 2005
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Posted: 15th Aug 2006 17:21
Quote: "plz make them in jpeg format.."


Im in the prosses of making some jpeg format, but Im still trying to find the right wood textures, but for now I used textures from WWII within the texurebank of FPSC.
Clayster 2005
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Posted: 15th Aug 2006 17:36
Im also in the prosse of making some conrcete trenches, see the screen shot below.

Hey what kinda trenches would you like to see, let me know by posting..

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Zaibatsu
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Posted: 22nd Aug 2006 02:57
scifi techno trenches!

Aliens are real! you all laugh at me now and think I'm crazy! but when I post a video of me with an alien, you will all be sorry!!!
MK83
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Posted: 22nd Aug 2006 03:41
I like these too.

bombs away
Dragula666
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Posted: 22nd Aug 2006 05:51 Edited at: 22nd Aug 2006 05:55
I get the same mesh error with the fort and the trenches even though I unzip the meshes under mesh/user, anything I can do?

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