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Newcomers DBPro Corner / I really want to like DB over BB, but look at this....

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Tobo
19
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Joined: 12th May 2005
Location:
Posted: 17th Aug 2006 21:30
Wotcha, folks.

I really wanna like DBp over BlitzBasic, but I can't help feeling I'm missing something fundemental about DBp.

In another post, I detailed problems getting a bitmap to show. When I got it to show, it seemed to distort the image. This happened regardless of the resolution, windowed mode, etc.

So, can someone tell me why this code for BlitzBasic:


..shows this

And this code for DBp:



..shows this

Both use exactly the same .bmp file, but DBp seems to blur or squash it!

As I say, I've tried it at loads of resolutions and screen modes.

Am I missing something fundemntal ?

Tobo
Daemon
18
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Joined: 16th Dec 2005
Location: Everywhere
Posted: 17th Aug 2006 21:35 Edited at: 17th Aug 2006 21:36
Don't panic.

All you have to do is put an extra parameter of 1 at the end your load image, making your code look like this-



The squashing you are seeing is mipmapping which is used to make multiple levels of detail based on distance and is useful for making a program run faster with lots of textured models.

Tobo
19
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Joined: 12th May 2005
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Posted: 17th Aug 2006 21:50
Well bleedin' well!

Thanks, Daemon.

The DBp community wins again.
Whisper Wind
21
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Joined: 5th Apr 2003
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Posted: 18th Aug 2006 09:52
You should be aware that you probably shouldn't be loading the image every single loop... you only need to load the image one time, otherwise it will just slow your program down.

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Daemon
18
Years of Service
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Joined: 16th Dec 2005
Location: Everywhere
Posted: 18th Aug 2006 22:23
That's a good point, you shouldn't even be creating the sprite every loop either.

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