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FPSC Classic Scripts / allies- dw, this is different.

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Message
dark heart
18
Years of Service
User Offline
Joined: 13th May 2006
Location: Australia
Posted: 19th Aug 2006 04:05
i'mnot sure if this has been talked about yet, so we can't make allies that actually help, but mabye we cauld at least have hostages, i'm pretty bad at scripting but mabye somebody can get that follow script and make it useable, ie. make it so it's not automatic so that you can press enter to make it work so you can choose to help the hostage.
and if you really want to get clever i can add that other guy's talking script so that the guy acknowledges you helping them, and they cauld say for instance, "you won't notice i'm here," and "don't leave me here!" what do you think?
Evil Star
18
Years of Service
User Offline
Joined: 24th Jan 2006
Location: England, Colchester
Posted: 19th Aug 2006 11:24
Would be nice but I think it would be troublesome making all those custom sounds to play accordingly to the players actions. But it might attract the attention of some super-scripter.


RichMan
18
Years of Service
User Offline
Joined: 24th Jun 2006
Location: West midlands UK
Posted: 19th Aug 2006 22:14
If you were leading the hostage out, then you could have a trigger zone to activate sound zones later on and thenwhen you walked down the corridor or what ever it would sond like they are saying stuff like 'hey,slow donw there',or 'get me the hell out of here damnit!' or what ever you want.

Just an idea
RichMan


'Making safer worlds through superior firepower' - UAC
dark heart
18
Years of Service
User Offline
Joined: 13th May 2006
Location: Australia
Posted: 21st Aug 2006 06:30
i might have a go at it later evil star, richman, that's starting to get really complicated!

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