I know this is old news, but on the off chance you haven't heard, Geisha House is being picked up by a commercial publisher. The good folks over at
http://www.xinginteractive.nl/ are the heros. They have retail distribution in 32 countries, including places like Wal Mart and CompUSA. Now, I have no idea how they'll choose to distribute the game, but I don't doubt that it will be good.
I chose the logo in my signature image when I started this project because it was a fast and compelling image. However, I can't use it, and I need new artwork for the game.
I'm looking for not only a logo, but artwork that we can use in other places too, like the game box and the game title screen. Basically, the start of a common artwork theme.
The entire theme of the game is beauty that masks evil. A type of evil that you aren't even sure is bad, that you want to believe is good. I
do not want things like daggers and red eyes though. It should be subtle.
You can click on my signature picture or my web page to see more of the game. There's plenty of game screens, so it should give you an idea of what's going on. Of course, don't hesitate to ask questions.
In the end, artistic license will rule. Be creative, and take your time. I'd rather see one good piece than 20 bad ones. I can't wait to see what you guys come up with!
This logo design contest will run for one week. If you need an extension for some uber project you have in the works, just post here or e-mail and I'll be happy to comply. The work is more important than the rules
**************************************
Here's a few images that someone might find useful...
The pretty Japanese girl is from Chenak's wonderful model that he made for this game. The Japanese man in drag is from DarkMatter 2. That one might needs Chenak's touch
Download of the original PNGs...
http://forum.thegamecreators.com/xt/xt_apollo_download.php?i=978916
**************************************
EDIT, 26 Aug 06
Okay, here is the Japanese style building. Someone might find it useful. I promised Steve J I'd do it, so I'm going to make it available to everyone.
There are two versions, lightmapped .dbo and plain .x. There's a flythrough demo, uncompiled. It's about a 2.5 mb download. I'm also posting the link on the first page.
It weighs in at a hefty 16,444 polygons. It's because of the roof detail, it was 6k before I started that mess. That's why the roof is a little bare, but it looked okay. It's the model in the background of this picture...
Here's the download link.
http://www.cashcurtis.com/models/Pagoda-3dsandMS3D.rar
Now anyone who wants to use the model in a 3D render can do so. That means you, Green7!
Enjoy!
Come see the WIP!