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DarkBASIC Discussion / how much better is darkbasic than a free basic editor?

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god gryphon
18
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Joined: 21st Aug 2006
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Posted: 22nd Aug 2006 07:44
I want to get into game design, but i dont know if I should use a free editor or darkbasic.is darkbasic worth 70$?

Sven B
20
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Joined: 5th Jan 2005
Location: Belgium
Posted: 22nd Aug 2006 13:47
Well, DarkBasic isn't actually an editor, but a compiler. A compiler compiles or makes an executable from a certain list of commands or script.

The editor can be chosen, but it's the compiler you will pay the $70 for.

It's the programmer's life:
Have a problem, solve the problem, and have a new problem to solve.
Lucifer
19
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Joined: 26th Dec 2005
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Posted: 22nd Aug 2006 13:54
pay 27$ for this then http://www.amazon.com/gp/product/B00005V57T/sr=8-2/qid=1156244052/ref=pd_bbs_2/103-8797059-3661438?ie=UTF8

Tíhí..
god gryphon
18
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Joined: 21st Aug 2006
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Posted: 23rd Aug 2006 00:40
can REALbasic do what darkbasic can?

Latch
18
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Joined: 23rd Jul 2006
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Posted: 23rd Aug 2006 10:30
Saying one language is BETTER than another is totally subjective. You have to decide what your programming style is. DarkBASIC is designed to make Direct X programming easy - so there are a series of shortcut commands to manipulate cameras, lights, primatives, user defined objects etc... all available in a "traditional" style BASIC programming language. DarkBASIC is designed with the intention of a user being able to create a 3d game fairly easily.

I think RealBASIC follows VB in that it is a more object and class based type programming BASIC. I don't know if it has the same type of Direct X shortcut commands. I think primatives and such have to built from the vertex up - but I don't have a ton of experience with realbasic so you'll want to find that out.

What I like about darkbasic, is that I can set up a scene in sort of a draft mode, with a floor, and cubes and spheres as my test objects in about 2 minutes. I can then try different things in terms of moving them around, or testing collision, or whatever, to find a viable method for whatever my programming goal is (in terms of a 3d game or something). The commands included make this pretty easy. Then later, I can load models and textures and replace my test envirnoment with a real environment... I don't have to use external models, I can use primatives (cubes, spheres, cones...) and complete the whole scene in DarkBASIC. How complicated things get depends on the programmer and their imagination. If one has to go beyond the limits of DarkBASIC, then dlls cann be called for extra functionality.

Enjoy your day.
Drunken Fiesta
19
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Joined: 27th Dec 2005
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Posted: 23rd Aug 2006 20:01 Edited at: 23rd Aug 2006 20:02
For making games, I don't think there is a better version of BASIC than Dark Basic. In less than 30 lines of code you can set up a huge 3-D landscape of rolling hills, gigantic mountains, or whatnot, and with little extra work you can populate it with people, animals, plants, objects, whatever you want.
And it's very competent as more than just a fun toy to play around as a hobby - I'm using it to make an underwater simulator for work right now and I couldn't have asked for a better language to deal with. I do not regret at all going off the beaten path and using DB as opposed to a more widely known language.

However, for anyone looking into game design for work, unfortunately to my knowledge C++ is still more important than any version of BASIC =(
Phaelax
DBPro Master
22
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Joined: 16th Apr 2003
Location: Metropia
Posted: 29th Aug 2006 08:37
BlitzBASIC

Let the flame war begin!

"Using Unix is the computing equivalent of listening only to music by David Cassidy" - Rob Pike
Darth Vader
20
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Joined: 10th May 2005
Location: Adelaide SA, I am the only DB user here!
Posted: 29th Aug 2006 09:57
*Takes Phaelax by the hand outside, hands him a cigarette and BANG...



Bug Man
18
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Joined: 21st Aug 2006
Location: In Hiding
Posted: 9th Sep 2006 00:56
BlitzBasic
I like it cuz its easy to use
Dark Basic good to use after about 1year programming i say.....
I only Programmed in Blitzbasic for a month tho......(Demo)
It's still real fun

It's not about the size of the dog in the fight, its about the fight in the dog - Dwight Eisenhower

Faith Faith Faith!

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