Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

FPSC Classic Models and Media / My bomb entity FPS ready

Author
Message
jonathan samson
18
Years of Service
User Offline
Joined: 16th Jun 2006
Location: Australia
Posted: 23rd Aug 2006 11:48
Hi everyone i have made this old bomb model for fun.i have tested it and it works (its not a weapon) it is textured. have fun with it also send me some coments about it...

its only $1.95

Attachments

Login to view attachments
FredP
Retired Moderator
18
Years of Service
User Offline
Joined: 27th Feb 2006
Location: Indiana
Posted: 23rd Aug 2006 12:12
Please post one or more screenshots.

Juice
User Banned
Posted: 27th Aug 2006 21:38
make it a weapon.
Silent Thunder
18
Years of Service
User Offline
Joined: 6th Feb 2006
Location: The Ship
Posted: 27th Aug 2006 22:09
screenies please.

3.2 Ghz PD Processor, 2 GB of (667 Mhz) RAM, 10,000 RPM HD,
ASUS GeForce 7950 GX2 (1 GB of onboard video memory)
Cheesy Good
18
Years of Service
User Offline
Joined: 26th Aug 2006
Location: Under the rug
Posted: 28th Aug 2006 04:45
Making this bomb a weapon and with a screeny would be cool
FredP
Retired Moderator
18
Years of Service
User Offline
Joined: 27th Feb 2006
Location: Indiana
Posted: 28th Aug 2006 07:47
Please post screenshots in .jpg or .png format.

Silent Thunder
18
Years of Service
User Offline
Joined: 6th Feb 2006
Location: The Ship
Posted: 28th Aug 2006 22:06
ok, sinces hes being retarded ill post a screenie, personally i hate it, its a ball with a stick but thats just my opinion.

3.2 Ghz PD Processor, 2 GB of (667 Mhz) RAM, 10,000 RPM HD,
ASUS GeForce 7950 GX2 (1 GB of onboard video memory)

Attachments

Login to view attachments
xplosys
18
Years of Service
User Offline
Joined: 5th Jan 2006
Playing: FPSC Multiplayer Games
Posted: 28th Aug 2006 22:10
Now that's exactly why you should have to post a screenshot... so we don't have to download this kind of thing to see what it is.

Silvester
18
Years of Service
User Offline
Joined: 7th Dec 2005
Location: Netherlands
Posted: 28th Aug 2006 22:23
ST,that looks like a ball drawn in paint...

FPSC-Toolkit in the make.Progress log:
FPSC-Segments 35%---FPSC-Entity 's 0%---FPSC-Signs 0%
FPSC-Decals 0%---FPSC Characters 0%
FredP
Retired Moderator
18
Years of Service
User Offline
Joined: 27th Feb 2006
Location: Indiana
Posted: 29th Aug 2006 00:19
Quote: "Now that's exactly why you should have to post a screenshot... so we don't have to download this kind of thing to see what it is."


I agree.Most people who make a model post a screenshot of it immediately and you should be suspicious (and rightly so) if the poster does not do so.
At this point I would like to think we are "encouraging" people to post screenshots of their media in the proper format...except audio for obvious reasons.

Login to post a reply

Server time is: 2024-09-30 08:31:17
Your offset time is: 2024-09-30 08:31:17