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FPSC Classic Models and Media / Texturing a model in lithunwrap

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SUICID3
18
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Joined: 14th Apr 2006
Location: UK,England. where else.
Posted: 24th Aug 2006 13:47
How do you apply the texture to a model in lithunwrap.

Silent Thunder
18
Years of Service
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Joined: 6th Feb 2006
Location: The Ship
Posted: 24th Aug 2006 19:11 Edited at: 24th Aug 2006 19:12
you dont, you save the uv map then draw on it in any paint program, and apply it to your model.

edit: here, this one uses anim8or, but i think the basics are still the same.

http://forum.thegamecreators.com/?m=forum_view&t=78358&b=3

3.2 Ghz PD Processor, 2 GB of (667 Mhz) RAM, 10,000 RPM HD,
ASUS GeForce 7950 GX2 (1 GB of onboard video memory)
SUICID3
18
Years of Service
User Offline
Joined: 14th Apr 2006
Location: UK,England. where else.
Posted: 25th Aug 2006 00:55
You havnt really explained it I said how do you apply the the texture to the model and youve just said the same thing.
And what the hell is UV mapping.

kraM
18
Years of Service
User Offline
Joined: 14th Oct 2005
Location: SoCal
Posted: 25th Aug 2006 02:27
Here's a really good Video Tutorial(s) on LithUnWrap...

http://the.unreachable.org/wunderboy/lithunwrap1_a.rar
30mins approx, 33Mb

http://the.unreachable.org/wunderboy/lithunwrap2_a.rar
1 hr approx, 120Mb

Now as to getting the "texture to a model" that's done by way of the FPSC's .FPE file. Example;

storagef.fpe, which looks like this;

Quote: "
;header

desc = storagef

;ai
aiinit = appear1.fpi
aimain = default.fpi
aidestroy = disappear1.fpi

;spawn
spawnmax = 0
spawndelay = 0
spawnqty = 0

;orientation

model = meshbank\ww2\scenery\furniture\storagef\storage_f.x
offx = 0
offy = 0
offz = 0
rotx = 0
roty = 0
rotz = 0
defaultstatic = 1
materialindex = 3
collisionmode = 1

;visualinfo

textured = texturebank\ww2\scenery\furniture\storagef\storage_f_d2.tga
effect =
castshadow = 0

"


The Bold part points FPSC to the texture that it will apply to your model (in this case it's the storage_f.x model) I wont go into how you go about making an fpe file for your model(s) as there are tools to do just that, FPSC offers one for free and there are others also, just search the forums for them.

Surfin' The Apocalypse
Silent Thunder
18
Years of Service
User Offline
Joined: 6th Feb 2006
Location: The Ship
Posted: 25th Aug 2006 09:32
SUICID3, did you even pay attention to the link i put out there for you?

3.2 Ghz PD Processor, 2 GB of (667 Mhz) RAM, 10,000 RPM HD,
ASUS GeForce 7950 GX2 (1 GB of onboard video memory)

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