Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

FPSC Classic Scripts / Making Guns Powerful

Author
Message
Prince
18
Years of Service
User Offline
Joined: 23rd Aug 2006
Location:
Posted: 25th Aug 2006 08:50
Hi All,
I read a few posts on how to make gunz powerful/faster by editing the gunspec file which i assume is like "colt45.fpe". But none of them sepcified which parameter to change if I want to make a gun do more damage. Is it rotz?

Thanks
Prince
Opposing force
19
Years of Service
User Offline
Joined: 10th Aug 2005
Location: England
Posted: 25th Aug 2006 14:54
Damage = (your damage value, the higher the value, the more damage to gun makes)

visit http://teammegabasic.proboards59.com. Register and expand our community. Registration is free and only takes a minute.
Prince
18
Years of Service
User Offline
Joined: 23rd Aug 2006
Location:
Posted: 25th Aug 2006 18:47
Thanks but I guess I am looking in the wrong file. Here is what Colt45.fpe looks like and I dont see any "Damage" thing there.. Please advise
;Entity Spec

;Header

desc = Colt45

;AI
aiinit = appear2.fpi
aimain = weapon.fpi
aidestroy = disappear2.fpi

;Spawn
spawnmax = 1
spawndelay = 5000
spawnqty = 1

;Itemproperties
defaultstatic = 0
materialindex = 3
collisionmode = 0
debrisshape = 0
explodable = 0

;Orientation

model = colt45.x
scale = 100
rotz = 90
texturepath = gamecore\guns\ww2\colt45\
textured = gun_D2.tga
reducetexture = -1
transparency = 1
isimmobile = 1

;Identity Details
isweapon = ww2\colt45
quantity = 1
speed = 100

;Decals
decalmax = 1
decal0 = glowred
brummel
18
Years of Service
User Offline
Joined: 26th Nov 2005
Location: Sweden
Posted: 25th Aug 2006 22:25
Go into gamecore/guns and change the waeponspecs.

My site is now updated with info and a teaser about my game The Peacemakers. My blog is now ready and i have written my first contribution!

Check it out now!
Silvester
18
Years of Service
User Offline
Joined: 7th Dec 2005
Location: Netherlands
Posted: 25th Aug 2006 22:36
or in the editor right click the weapon and change the damage value and click apply changes

FPSC-Toolkit in the make.Progress log:
FPSC-Segments 35%---FPSC-Entity 's 0%---FPSC-Signs 0%
FPSC-Decals 0%---FPSC Characters 0%
Prince
18
Years of Service
User Offline
Joined: 23rd Aug 2006
Location:
Posted: 26th Aug 2006 00:09
Thanks a lot brummel... n Accel Leon too... but right clicking the weapon wont change the damage of guns tht enemies have.. thats my guess
FredP
Retired Moderator
18
Years of Service
User Offline
Joined: 27th Feb 2006
Location: Indiana
Posted: 27th Aug 2006 17:50
Nope.For that you will have to edit the gunspec file.

Login to post a reply

Server time is: 2024-11-22 20:27:47
Your offset time is: 2024-11-22 20:27:47