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FPSC Classic Scripts / Need help with script please

Author
Message
Soldier X1
19
Years of Service
User Offline
Joined: 10th Oct 2005
Location:
Posted: 29th Aug 2006 22:28
Hello all, in an attempt to get help I’ve tried to make my situation as clear as possible. Please read below and see if you can help. Also I know I have posted about this before but I never recieved any help, that is why I'm posting again.

My situation:
My game is set in the World War II era and is about sniping. In each level there are enemies walking around at a good distant and some I have set up to end the level when killed (through objective). Also some respawn out of sight then walk around toward the player. How ever I’ve encountered the problem where what ever your health is at the end of the level is the max for the next level. This is a major problem when you have 7 levels.

What I’m trying to do:
Ok I have an idea that may work and I believe it is possible but it requires scripting skills, which I don’t have. What I need is an entity destroy script that when the entity is killed it activates (not sure how it activates a trigger zone) a trigger zone or heal zone that heals the player and once the player is healed completely it ends the level.

Thanks, any help would be appreciated.
Small + Cool
18
Years of Service
User Offline
Joined: 30th Aug 2006
Location: England
Posted: 31st Aug 2006 11:00
im a newb so i dont no if this can help but go into the 2nd level and right click on the player start (wherever u placed it) and go down to health and lives and change them to the amount you want. sorry if i wasnt much help. im no good at scripting either.
Soldier X1
19
Years of Service
User Offline
Joined: 10th Oct 2005
Location:
Posted: 31st Aug 2006 23:24
Well thanks for trying to help but I have the player at 100 health for all the levels. It's a weird bug that the FPSC has, I hope it gets fixed soon.

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