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DarkBASIC Discussion / milkshape 3d help

Author
Message
koolaid
23
Years of Service
User Offline
Joined: 26th Jan 2003
Location: Cyberspace
Posted: 12th Apr 2003 09:02
please explain this my milkshape has been acting a little strange somehow well i made another model.when you export to direct x models when you want to load the object in the game do you have to but the textures you used with the model also it i think the first model i made i just loaded it in it was textured like exported but now it doesnt have texture unless i put the files with the model?one more thing when you export it doesnt export the lighting you used with my textures i didnt like how it looked so i adjusted the ambient,specular....but when in the game the texture doesnt have the lighting changes?
bitJericho
23
Years of Service
User Offline
Joined: 9th Oct 2002
Location: United States
Posted: 12th Apr 2003 11:09
i dont think dbclassic supports the lighting..but i could be wrong on that....

and yes you have to put the texture with the x model..

The 3D Modeler's Group : http://groups.yahoo.com/group/3dModeler/
The Unofficial DB Newsgroup : http://groups.yahoo.com/group/DBMag/
Cras
23
Years of Service
User Offline
Joined: 15th Oct 2002
Location: United Kingdom
Posted: 12th Apr 2003 21:46
how come milkshape doesnt export the animation data when i export to dx8. i made a helecopter for my game and animated it but when i try to run the animation nothin happens and the total keyframes is 1. im confuddled
indi
23
Years of Service
User Offline
Joined: 26th Aug 2002
Location: Earth, Brisbane, Australia
Posted: 13th Apr 2003 06:14
use jt exporter instead of the natural one.

look for a DB to milkshape tutorial for most of the correct switches and steps.

Mike Inel
23
Years of Service
User Offline
Joined: 14th Feb 2003
Location: Sa upuan ko po...
Posted: 13th Apr 2003 13:13
I got a problem too,my model got 16 keyframes, then when I have exported my model, and have appended with another model, there's an error saying "append frame must be greater than object's frame count."
HOW COME?!?!?!

.....What?
Cras
23
Years of Service
User Offline
Joined: 15th Oct 2002
Location: United Kingdom
Posted: 13th Apr 2003 13:58
what the hell is jt exporter, how do i get it and how do i use it
indi
23
Years of Service
User Offline
Joined: 26th Aug 2002
Location: Earth, Brisbane, Australia
Posted: 13th Apr 2003 14:15
try the milkshape site.

its a site designed for all your milkshape requirements.

Cras
23
Years of Service
User Offline
Joined: 15th Oct 2002
Location: United Kingdom
Posted: 13th Apr 2003 14:46
lol cheeky
indi
23
Years of Service
User Offline
Joined: 26th Aug 2002
Location: Earth, Brisbane, Australia
Posted: 13th Apr 2003 16:16
lol it was a trick question right?

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