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FPSC Classic Models and Media / [LOCKED] sub-machine gun

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=adamW=
18
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Joined: 29th Apr 2006
Location: United Kingdom
Posted: 30th Aug 2006 15:25
not uv mapped yet still gotta make it fpsc ready,just want to see what you think of it

btw i used crows tutorial for this
here it is solid

-adam

YesS-getting the hang of modelling!!going ot be able to contribute to the community!!

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=adamW=
18
Years of Service
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Joined: 29th Apr 2006
Location: United Kingdom
Posted: 30th Aug 2006 15:26 Edited at: 30th Aug 2006 15:33
heres a wireframe

any comments

YesS-getting the hang of modelling!!going ot be able to contribute to the community!!

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Evil Star
18
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Joined: 24th Jan 2006
Location: England, Colchester
Posted: 30th Aug 2006 16:51
Kinda' Sci-fi looking, hope you get a good en result!


Opposing force
19
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Joined: 10th Aug 2005
Location: England
Posted: 30th Aug 2006 17:14
The hand grip looks weird. Get rid of that little box thing beneath it and your gun will look better.

visit http://teammegabasic.proboards59.com. Register and expand our community. Registration is free and only takes a minute.
=adamW=
18
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Joined: 29th Apr 2006
Location: United Kingdom
Posted: 30th Aug 2006 17:40
ok thankswill be done in no time after ive done the uv mapping



-adam

YesS-getting the hang of modelling!!going ot be able to contribute to the community!!
=adamW=
18
Years of Service
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Joined: 29th Apr 2006
Location: United Kingdom
Posted: 30th Aug 2006 20:04
ok,the uv mapping is finish just got to get it into fpsc

YesS-getting the hang of modelling!!going ot be able to contribute to the community!!
Deadly Pixel Society
19
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Joined: 30th Sep 2005
Location:
Posted: 30th Aug 2006 20:13
Gr8! Look 4ward to seeing the finished article!

Render & Dismember. Dehumanize Society With A Digital Death Deity.
=adamW=
18
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Joined: 29th Apr 2006
Location: United Kingdom
Posted: 30th Aug 2006 20:35
:S got a problem with the positioning in game,could you help
thanks
look at pic attached


-adam

YesS-getting the hang of modelling!!going ot be able to contribute to the community!!

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Walking Dead Productions
18
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Joined: 6th Apr 2006
Location: USA
Posted: 31st Aug 2006 01:09
Quote: "btw i used crows tutorial for this"


Could you post a link to this tutorial? Thanks

When there's
no more room in HELL
the dead will walk the EARTH
=adamW=
18
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Joined: 29th Apr 2006
Location: United Kingdom
Posted: 31st Aug 2006 10:42
its on this forum type in gun tutoral in the search bar

YesS-getting the hang of modelling!!going ot be able to contribute to the community!!
=adamW=
18
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Joined: 29th Apr 2006
Location: United Kingdom
Posted: 31st Aug 2006 11:30
ok heres a screen of it in game what do you think?

YesS-getting the hang of modelling!!going ot be able to contribute to the community!!

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Destruction Digital
18
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Joined: 5th Mar 2006
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Posted: 31st Aug 2006 13:47
That great but its a bit big ingame, it take up too much room on screen


http://www.freewebs.com/destructiondigital
=adamW=
18
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Joined: 29th Apr 2006
Location: United Kingdom
Posted: 31st Aug 2006 15:57
how can resize it?

YesS-getting the hang of modelling!!going ot be able to contribute to the community!!
Zeppelin 37BDF
18
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Joined: 11th Jan 2006
Location:
Posted: 31st Aug 2006 22:25
you can read the manual that comes with 3ds max, when you bought it...
brummel
18
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Joined: 26th Nov 2005
Location: Sweden
Posted: 31st Aug 2006 22:45
lol

Gamerelease top 10 at www.freewebs.com/krillej/blog.htm

Check it out now!
=adamW=
18
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Joined: 29th Apr 2006
Location: United Kingdom
Posted: 1st Sep 2006 10:42
yesss,i know how reisize it in the editor just didnt know if there was a way in the gunspec

YesS-getting the hang of modelling!!going ot be able to contribute to the community!!
Full Metal Wolf
18
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Joined: 9th Jun 2006
Location:
Posted: 10th Nov 2006 22:17
i think thers a size line...-

Dont worry, take out the pumpgun
Screwed Over
18
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Joined: 9th Jul 2006
Location: nowhere and everywhere
Posted: 10th Nov 2006 22:37
apparently not in the gunspec, i suggested it before but was quickly told it wouldnt work

Smitho
18
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Joined: 23rd Feb 2006
Location: Blackpool, England
Posted: 10th Nov 2006 23:26
Adam, this is yet another one of your cardboarders. You always get pointers (Sometimes a little extreme) but you never listen. If you ever want to improve your skills you need to listen to people. I remember Higgins giving some pointers, and we all know he is a very good modeller. This is just like all your others...

FredP
Retired Moderator
18
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Joined: 27th Feb 2006
Location: Indiana
Posted: 10th Nov 2006 23:36
Quote: "Adam, this is yet another one of your cardboarders."


I have to agree.
Better than the others you have made but still cardboard.
Try using simple primitives or something else.

Cut scenes
18
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Joined: 12th Jul 2006
Location: Never leave your back to a door...
Posted: 11th Nov 2006 01:20
CARDBOARD!(caps off)

"People are easier to search when they're dead."--Captain Barbosa
Phlum
18
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Joined: 30th Jul 2006
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Posted: 4th Dec 2006 21:36 Edited at: 4th Dec 2006 21:44
Now I don't see what is wrong with this gun, it is quite nice looking and would be great in Dynasty. How is it cardboardy?

Edit: Adam, could we see a screeny from different angles in the model software, rendered and mapped, so we could see what it's like. I like it so far...
&Could you log on to MSN please?

vorconan
17
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Joined: 4th Nov 2006
Location: Wales
Posted: 4th Dec 2006 23:14 Edited at: 4th Dec 2006 23:15
@ phlum

don't know what you mean

it's just a spline drawing that's been extruded (note: you size the model in the fpe file), maybe it's ok if it's his early years of modelling, but why would you need 3ds max for it (3ds max was $3500 approximately the last time i checked anyway, the point is, 3ds max wasn't designed to just make cardboard cutouts). Sorry if i went on a bit too much there, i had one of my moments

so what's the job?

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