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Geek Culture / Watch out for Cobra

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OSX Using Happy Dude
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Posted: 31st Aug 2006 13:11 Edited at: 31st Aug 2006 13:16
No, I not talking about the cool, refreshing and slightly sparkling alcoholic beer, but a possible rival to DBPro in the edutainment category (thats assuming the software will actually exist).

Namely, Cobra is a programming language (over a year late, and may still not even exist), that apparently will be targeting 'aimed at schools, colleges and their students'.

See : http://www.squeakyduck.co.uk/

Come to the last Unofficial DBPro Convention (http://convention.logicstudios.net/)
Supplying "NO" since 1974...
Van B
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Posted: 31st Aug 2006 13:37
Wow, wonder if it'll be as big as Blitzmax.....

It's from the same community really, so I imagine it's a lot like that mindset. So much better than basic, so much better than blah blah blah, but by the time it's released, screenshots like this...



...will not sell Cobra, if that was what people were looking for then they should have just came here 5 years ago and got DBClassic.

Thing is, I remember looking at this a year ago, a whole year and things don't seem to have improved at all. This is my sceptics judgment, I'll save the rest for tech demo #1.

''Stick that in your text and scroll it!.''
OSX Using Happy Dude
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Posted: 31st Aug 2006 13:39 Edited at: 31st Aug 2006 13:40
I'm still not sure it actually exists yet, and if it does, is it in a sufficiently decent state to sell ?

Come to the last Unofficial DBPro Convention - register your interest by Saturday 2/9/06 (http://convention.logicstudios.net/)
Supplying "NO" since 1974...
indi
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Posted: 31st Aug 2006 13:39
just like the phantom console

OSX Using Happy Dude
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Posted: 31st Aug 2006 13:41
Thats harsh!

Come to the last Unofficial DBPro Convention - register your interest by Saturday 2/9/06 (http://convention.logicstudios.net/)
Supplying "NO" since 1974...
indi
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Posted: 31st Aug 2006 13:52
sorry call me a cynic

OSX Using Happy Dude
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Posted: 31st Aug 2006 14:08
Note that they haven't said when they expect it to be released...

Come to the last Unofficial DBPro Convention - register your interest by Saturday 2/9/06 (http://convention.logicstudios.net/)
Supplying "NO" since 1974...
Nicholas Thompson
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Posted: 31st Aug 2006 14:33
Unless they sell that for a tenner, its nowhere NEAR worth it. DBP wiped the floor with all of those screenshot, even the "noobies" here make games comparable with those shots.

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indi
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Posted: 31st Aug 2006 15:54
note the joomla favicon

adr
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Posted: 31st Aug 2006 16:29
I think you guys are too quick to dismiss this. A 3D engine can always be rebuilt and extended, but (as well we know) the core language is much more difficult to overhaul.

I'd say give it a chance if the language itself shows promise.

[center]
But you see, I have the will of the warrior. Therefore, the battle is already over. The winner? Me!
Cash Curtis II
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Posted: 31st Aug 2006 16:34
Until I see an impressive game with it it's vaporware. DBPs features didn't sell me, it was the games made with it that did.


Come see the WIP!
HandK
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Posted: 31st Aug 2006 16:49
Yes, I still havent seen a decent novel written in Microsoft Works. Must be vaporware.

H&K
Toby Quan
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Posted: 31st Aug 2006 17:10
Cobra is a pretty cool name...

Van B
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Posted: 31st Aug 2006 17:11
Promise?, I see your point, but this Cobra thing has been in development for a number of years, no tech demos, no news of when it'll be done - so we've no cause to take Cobra seriously at all.

Good luck to it - but really when there's people actually doing it, making their own languages, like Kevin Picone for instance, that's the systems I have faith in. Maybe his work ethic is vastly different, but I really don't see what's so fantastical about Cobra that excuses the delays or attitudes behind it while a solo developer has done so much in about half the time.

There's probably 5,000+ hungry ex-blitzers waiting on it's release, so it'll have to be decent or they'll eat the developers alive. As I said, we'll have proper opinions when we actually get to see something of Cobra, not just depressingly bad screenshots and lofty hopes about what it is capable of.

''Stick that in your text and scroll it!.''
OSX Using Happy Dude
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Posted: 31st Aug 2006 17:44 Edited at: 31st Aug 2006 18:45
Indeed - until a decent full version is around (with a downloadable demo), then it can be completely written off. And even if it does exist, why choose that over the C/C#/.Net & GSDK or maybe PureBasic ? Plus, its going to have a lovely time when Vista comes out...

The only currently good thing about it (if it does exist) is the Pascal style language. It was the first language I learnt at college (and was really the only one who got the hang of it)... After that I went on to C & COBOL.

Anyhoo, it wont do TGC any harm to start saturating schools, colleges and their students with DBPro and GSDK... Kill it before its even arrives

http://www.blitzbasic.com/Community/posts.php?topic=62799

Come to the last Unofficial DBPro Convention - register interest by Saturday 2/9/06 (http://convention.logicstudios.net/)
Demoing at the last Chichester Convention : Humans On A Planet
OSX Using Happy Dude
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Posted: 31st Aug 2006 18:05
Schools could do with teaching how to program before pupils go to college - the lack of programming knowledge what I was at the aforemention higher education facility was quite woeful.

Come to the last Unofficial DBPro Convention - register interest by Saturday 2/9/06 (http://convention.logicstudios.net/)
Demoing at the last Chichester Convention : Humans On A Planet
Uncle Sam
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Posted: 1st Sep 2006 04:36
Wow, a MOD double posted, same day too, 20 minutes later!

Don't you know about the edit button?

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Phaelax
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Posted: 1st Sep 2006 04:56
Quote: "the lack of programming knowledge what I was at the aforemention higher education facility was quite woeful."


When I started Devry several years ago, I was shocked at the number of ppl choosing programming majors who have had no prior interest in computers. I figured most ppl who wanted to be programmers would have already tried learning it themselves on some level. In my HS, I was able to take Pascal and C++.

"Using Unix is the computing equivalent of listening only to music by David Cassidy" - Rob Pike
Tinkergirl
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Posted: 1st Sep 2006 12:00
Back in the mists of time, when home computers came with BASIC (of some form) already installed on them (I'm looking at you, BBC/Electron, Spectrum, Amstrad etc etc) there were a lot more people who just happened into programming.
Now, you have to install something on your PC (with sometimes bewildering install proceedures) to get started. Even something like the DBPro demo requires that you actually sit down one day and think "I wonder if I can make a game...."
On the old machines, often you accidently discovered 'programming' by typing stupid things in and getting a good old Syntax Error and wondering what the hell that was. Then, there were of course the manuals that told you how to PRINT "Hello World" and a bored 2 minutes between games suddenly became something far more insidious .

Van B
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Posted: 1st Sep 2006 12:43
Back in the day, putt-putt...

Computer magazines used to have code listings for you to type in, tape replication was damn expensive, heck you'd pay £15 sometimes for a spectrum game when they first came out, it was a good while before games became pocket-money affordable. Anyhoo, these listings would be typed in and you ended up with a pac-man game, or ET, but my point is that by typing out these listings, you learned a lot - not because 500 data statements tells you anything about coding, more that those data statements hold graphics and room descriptions and potions and that's what's fascinating. Microcosm I think you'd call it, but mankind is fascinated by things smaller than they should be, especially blokes - coding is really Airfix, Mechano, LEGO, ant-farms... for the noughties.

I don't think I've ever been asked to buy my son an Airfix kit, but damn he's into Oblivion, Oblivion is like the biggest ever LEGOland with spacehoppers and monster trucks and LOTR - how's a £2 plastic plane that you have to build yourself ever gonna compete!

I loved Airfix and mechano, still do, if not for coding I'd probably have a train set in the attic, possibly some minor social disorders too and drive a Volvo. Roy Carnell saved my life.

I think it's just a case that as these gamer kids get older they start to develop their own ideas, creative people need to expunge these, and it follows on from there.

It makes me laugh when I hear the term bedroom coder, because it's taken 2 decades to get my own PC in my bedroom for me to code on - did anyone actually have a spectrum to themselves?, that they didn't have to share?. Did anyone else have parents who were addicted to Manic Miner?.

Damn anyone who was a kid in the 80's feels old now!

''Stick that in your text and scroll it!.''
Seppuku Arts
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Posted: 1st Sep 2006 13:14
Tinker, it would be nice to have something ready installed for programming, its a good way to get people started, however Mac OS X comes with Xcode which is a Mac script program and C++ IDE, but not everyone is a Mac user, so we have to pay silly money for C++ and similar apps.

HandK
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Posted: 1st Sep 2006 13:32
£15 for a sectrum game!!!!!!!! You in all honesty were being ripped off. £5.99 was normal when Spec games first appeared. (Thats about £24 in today money)

I had to share a spectrum (16k) with my sister. She never acctualy used it, but used to take it away for "Her" go

H&K
Van B
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Posted: 1st Sep 2006 14:09
Nah!, I'm talking about the real old ones, like Wrath of Margra, I just remember the complaining my parents did - but there was certainly a few overly expensive games on spectrum, especially the big adventure games.

''Stick that in your text and scroll it!.''
HandK
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Posted: 1st Sep 2006 14:24 Edited at: 1st Sep 2006 14:25
Yep, Im talking real old ones as well (1982) and they were 5.99 for at least the first two years after the spectrum first came out

H&K
Van B
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Posted: 1st Sep 2006 14:30
[href]http://www.worldofspectrum.org/infoseek.cgi?regexp=^Wrath+of+Magra%2c+The$&pub=^Carnell+Software$[/href]

I know most of them were about half that price, but consider how expensive 12.50 was in 1984 .

''Stick that in your text and scroll it!.''
HandK
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Posted: 1st Sep 2006 14:35 Edited at: 1st Sep 2006 14:37
1) Thats two years after it came out
2) It had a massive manual

Firebird (earlier christened Firefly Software) was the first computer game label to be set up at Telecomsoft. Two price points were initially established: Firebird Silver would release budget titles priced at £2.50 whereas Firebird Gold would release more prestigious titles at £5.95. The Firebird label was aimed squarely at a teenage market, hoping to entice young spenders to invest their pocket money in good quality, low-priced games rather than records and comics.

That perticular game was expensive. But honest for the first two years, when all you got was a tape and a tape inlay, they were £5.99

H&K
Fallout
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Posted: 1st Sep 2006 14:40
That looks like the greatest programming language ever made.


Van B
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Posted: 1st Sep 2006 14:41
Quote: "heck you'd pay £15 sometimes for a spectrum game when they first came out"


I said sometimes!

''Stick that in your text and scroll it!.''
Dazzag
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Posted: 1st Sep 2006 14:56
Yeah, I can remember being well annoyed when they went kept rising to about £8.99. When I got Elite (which was a fair few years in) I remember being totally in shock after finding out that I couldn't get more than one game from my Xmas WHSmith voucher collection. It was £14.99 if I remember rightly and normally that would get you either 2 new full price games or one full price and 2 (or 3) budget games. Hell, £14.99 normally got you a 3+ game compilation box. Think Elite justified it by including the LensLok and large box and Novella. Oh, and being the best game *ever* made.

Cheers

I am 99% probably lying in bed right now... so don't blame me for crappy typing
HandK
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Posted: 1st Sep 2006 17:43 Edited at: 1st Sep 2006 17:44
@Van,

oh .

H&K
adr
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Posted: 1st Sep 2006 19:45
I could be wrong here, but is it just a coincidence that the language is very pascal-esque, and there are a number of open source pascal compilers available?

[center]
But you see, I have the will of the warrior. Therefore, the battle is already over. The winner? Me!

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