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FPSC Classic Work In Progress / AWO Project,Ressurected

Author
Message
Silvester
18
Years of Service
User Offline
Joined: 7th Dec 2005
Location: Netherlands
Posted: 31st Aug 2006 18:08 Edited at: 31st Aug 2006 18:14
Welcome to a new project of my.This time im not alone at this.as i dont now the forum name of this guy ill just tell his real name...

This time i got help from Darren,Darren and i am working on this game for over 3 days(Not alot...).and i want to show our progress,also heres my story:



As currently we have only 1 level,but i had hard work on it and had to remove LOADS of LAG points.we also tested it Multiplayer in V0.1 stage.as its now0.2 we havent tested yet.

Later on our plan is a Single Player version.using some levels of the Multiplayer version.

In the level that is build now there is the Resource Deck,a research lab and another research lab.

Ive also made a secret somewhere theres a door,but a switch is needed.noone knows whats behind it,only i do and Darren does...

Now time for some screenshots

EDIT:

for more screenshots looks at:

http://www.alienwars.co.nr

FPSC-Toolkit in the make.Progress log:
FPSC-Segments 35%---FPSC-Entity 's 0%---FPSC-Signs 0%
FPSC-Decals 0%---FPSC Characters 0%
Silvester
18
Years of Service
User Offline
Joined: 7th Dec 2005
Location: Netherlands
Posted: 31st Aug 2006 18:09
Screen1

FPSC-Toolkit in the make.Progress log:
FPSC-Segments 35%---FPSC-Entity 's 0%---FPSC-Signs 0%
FPSC-Decals 0%---FPSC Characters 0%

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Silvester
18
Years of Service
User Offline
Joined: 7th Dec 2005
Location: Netherlands
Posted: 31st Aug 2006 18:09
Screen2

FPSC-Toolkit in the make.Progress log:
FPSC-Segments 35%---FPSC-Entity 's 0%---FPSC-Signs 0%
FPSC-Decals 0%---FPSC Characters 0%

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Silvester
18
Years of Service
User Offline
Joined: 7th Dec 2005
Location: Netherlands
Posted: 31st Aug 2006 18:09 Edited at: 31st Aug 2006 18:09
Screen3

FPSC-Toolkit in the make.Progress log:
FPSC-Segments 35%---FPSC-Entity 's 0%---FPSC-Signs 0%
FPSC-Decals 0%---FPSC Characters 0%

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Silvester
18
Years of Service
User Offline
Joined: 7th Dec 2005
Location: Netherlands
Posted: 31st Aug 2006 18:10
Screen4

FPSC-Toolkit in the make.Progress log:
FPSC-Segments 35%---FPSC-Entity 's 0%---FPSC-Signs 0%
FPSC-Decals 0%---FPSC Characters 0%

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Silvester
18
Years of Service
User Offline
Joined: 7th Dec 2005
Location: Netherlands
Posted: 31st Aug 2006 18:10
Screen5

FPSC-Toolkit in the make.Progress log:
FPSC-Segments 35%---FPSC-Entity 's 0%---FPSC-Signs 0%
FPSC-Decals 0%---FPSC Characters 0%

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Connor Higgins
User Banned
Posted: 31st Aug 2006 18:13
looks good

super cool timmy turner has fairy godparents and i am not a mad science teacher i am a real boy so FAIRIES!!!!!!!!!!!!!!!
Silvester
18
Years of Service
User Offline
Joined: 7th Dec 2005
Location: Netherlands
Posted: 31st Aug 2006 18:15
I edited top post with a link to the official site.there are more screenshots over there.

Oh and for Frame Rate freaks,it runs at constant 28-32 FPS with Host only.

FPSC-Toolkit in the make.Progress log:
FPSC-Segments 35%---FPSC-Entity 's 0%---FPSC-Signs 0%
FPSC-Decals 0%---FPSC Characters 0%
creator of zombies
18
Years of Service
User Offline
Joined: 16th Feb 2006
Location: UK: West Wales
Posted: 31st Aug 2006 19:03
looks ok. Well done

ZOMBIES!!! coming 2007!!!
Silvester
18
Years of Service
User Offline
Joined: 7th Dec 2005
Location: Netherlands
Posted: 31st Aug 2006 19:55
Thanks both of you

(Sorry Conner, didnt see your post earlyer)

FPSC-Toolkit in the make.Progress log:
FPSC-Segments 35%---FPSC-Entity 's 0%---FPSC-Signs 0%
FPSC-Decals 0%---FPSC Characters 0%
Cheesy Good
17
Years of Service
User Offline
Joined: 26th Aug 2006
Location: Under the rug
Posted: 31st Aug 2006 23:47
Nice lighting. Stock guns r still good even if u make a good game
Silvester
18
Years of Service
User Offline
Joined: 7th Dec 2005
Location: Netherlands
Posted: 1st Sep 2006 17:43
Everything in this game is stock media,away from the alien model,

well anyway:

V0.2 IS OUT OF ITS TESTING STAGES

Bug fixes:


Updates:


As we currently have some upload problems with filefront.(Service down)you all have to wait for the first level testing.

i know Multiplayer games are not getting alot attention,BUT the whole AWO project is a Single Player version too later on.

we also know its only stock media,but hey,It doesnt look bad!

FPSC-Toolkit in the make.Progress log:
FPSC-Segments 35%---FPSC-Entity 's 0%---FPSC-Signs 0%
FPSC-Decals 0%---FPSC Characters 0%

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