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FPSC Classic Models and Media / sword with hand in creation screen shots here!!!

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the programmer
18
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Joined: 5th Jan 2006
Location:
Posted: 31st Aug 2006 19:56
well i have a model, the model is a sword with a hand grasping the sword. i just have one problem, i dont no what the sample rate should be. does anybody no what the sample rate is or what it should be?

o ya and in the screen shot there is no texture i have not loaded it in yet.

cheers!!!
the programmer

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Cat scratch
18
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Joined: 11th Dec 2005
Location:
Posted: 31st Aug 2006 20:05
Looks cool. just neeeds textures

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Zaibatsu
18
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Joined: 1st May 2006
Location: Lost in Thought
Posted: 31st Aug 2006 20:07
I would recomend, getting rid of the "ammo" and have it be an unlimited amount, removing the hand from the pickup, changing the HUD icon, and textureing it.

But i don't have an answer for your problem

_Ken sent me
Walking Dead Productions
18
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Joined: 6th Apr 2006
Location: USA
Posted: 31st Aug 2006 21:11
I suggest making the pickup be a sword by itself, without the hand.

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no more room in HELL
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Opposing force
19
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Joined: 10th Aug 2005
Location: England
Posted: 31st Aug 2006 23:07
Lol, the FPSC player has to pick up a hand when he picks up a new weapon because the game creators forgot to give him limbs

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the programmer
18
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Joined: 5th Jan 2006
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Posted: 1st Sep 2006 01:20
i no that when you pick it up it should have no hand attached it was just a quick way of doing it. all remove the hand when you pick it up for sure.

but im justing having weird problems with 3ds for exporting .x formae rite now.

cheers

the programmer
Cheesy Good
18
Years of Service
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Joined: 26th Aug 2006
Location: Under the rug
Posted: 1st Sep 2006 02:07
WHy is the hud a pic of a stock weapon? also why is the pickup item have a hand on it. oh well looks awesome so far. good luck

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