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DarkBASIC Discussion / Road Rash road Problem

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England 5 Germany 1
23
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Joined: 12th Apr 2003
Location: England
Posted: 13th Apr 2003 03:34
I am trying to make a new version of the SEGA megadrive cassic game road rash in 3-d
however, since i am using a scrolling plain for the road i cannot work out a way to make the road come to a corner
Chaos
23
Years of Service
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Joined: 8th Feb 2003
Location: United Kingdom
Posted: 13th Apr 2003 14:43
i think i remember road rash was that the one where you drove in different competitions to win prizes and you could push and punch everyone off their bikes but you had to be carful u wernt slow because the police would catch u that was so cool.

in responce to your question y not us mat edit and use a road texture like in the candy land demo? then set the dirt texture to one and use there texture collision thingy to make your bike slow down on it.

cant wait to see this game and i hopes it lives up to the origanal.

Darkworlds are all around us
most of us are still half asleep
Current project : Creature tournament
Pricey
23
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Joined: 22nd Feb 2003
Location:
Posted: 14th Apr 2003 14:11
that game is amazing! my friend's got it on GameGear (ahh the good old days of 8 bit!)

[age 11]

freak
23
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Joined: 20th Jan 2003
Location:
Posted: 15th Apr 2003 03:23
there was also a pc version, which was 3d...



using a scrolling plain for the road... seems a strange way for me... isn't it easier if you just move your player?

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