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FPSC Classic Scripts / [LOCKED] Animate=? - Can someone post the different animation sequences?

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filya
18
Years of Service
User Offline
Joined: 23rd Aug 2006
Location: USA
Posted: 5th Sep 2006 23:53 Edited at: 6th Sep 2006 02:41
I have been helped already. Thank you Bond.

Mods, can one of you delete this thread please? Thank you
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Hello all,

I was wondering if anyone has a list of all the animation sequences.
It would be great to have them so I could use them in my scripts with the animate=x keyword.

If I am not being clear, here is a simpler question:
Just the way animate=5 makes an entity walk
or animate=31 makes an entity crouch,

can I get the other animations for the entities?

thank you again,

filya

-- n00b at playing games...and now at making em too :p --
bond1
19
Years of Service
User Offline
Joined: 27th Oct 2005
Location:
Posted: 6th Sep 2006 00:57
All the animations sequences are listed in the manual. Look in the scripting section.

----------------------------------------
"Your mom went to college."
My FPSC stuff at http://hyrumark.zftp.com/FPSC/hyrumarkfpsc.htm
filya
18
Years of Service
User Offline
Joined: 23rd Aug 2006
Location: USA
Posted: 6th Sep 2006 02:39
I feel so nooby now

I was sure I had gone through the entire manual...but I guess I did not.

thank you vm bond!

-- n00b at playing games...and now at making em too :p --
BULLSHOCK 2
Retired Moderator
19
Years of Service
User Offline
Joined: 14th Jun 2005
Location: Shocking Bulls
Posted: 6th Sep 2006 06:16
wont delete this thread, so people can use it for reference in the future, but i will lock it for you.


http://www.seqoiagames.com/seqoiacorp/

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