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Newcomers DBPro Corner / which program is best for creating terrains???

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CorruptionsMyth
21
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Joined: 12th Apr 2003
Location: United States
Posted: 13th Apr 2003 07:45
magicworld,cartography,matedit???
also which is easyiest to use?
and which makes the best looking terrains?
[href]http://www.corruptionsmyth.cjb.com[href]
koolaid
21
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Joined: 26th Jan 2003
Location: Cyberspace
Posted: 14th Apr 2003 01:10
matedit seems to be the easy one i just started using it and ive had it for so long but never understood it try it out.
indi
22
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Joined: 26th Aug 2002
Location: Earth, Brisbane, Australia
Posted: 14th Apr 2003 09:33
3dcanvas has a height map to 3d terain

bryce 4 can export a terrain to dxf

character FX has a free terrain builder ont here site.

most 3d packages with any worth have a simple feature like this.

indi
22
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Joined: 26th Aug 2002
Location: Earth, Brisbane, Australia
Posted: 14th Apr 2003 09:34
also u can use a perlin noise function to generate a height map.

this in conjunction with the terrain commands can produce dynamic random terrains but there is still a few commands to add to terrains to make them more suitable for a few problems that arise.

Shady Simpson
21
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Joined: 15th Mar 2003
Location: United Kingdom
Posted: 14th Apr 2003 13:15
I think MatEdit is shite.

you cannot do anything with it. While Magic World is excellent. I just got it a few hours ago and have already made some class levels.

CorruptionsMyth
21
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Joined: 12th Apr 2003
Location: United States
Posted: 15th Apr 2003 09:48
character FX has a free terrain builder ont here site<---whats the url to this

also would i be able to make terrains on milkshape 3d?

Danmatsuma
21
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Joined: 2nd Mar 2003
Location: Australia
Posted: 15th Apr 2003 10:13
A terrain is really just a flat plane, divided up into sections, with the vertices raised/lowered to create hills, mountains, valleys, lakes, rivers etc. So theoretically you can use any program that allows you to do that, milkshape being one.

If however you want to use the matrix commands in db then you need to make a matrix terrain as opposed to a mesh terrain. A matrix is more versatile, though also limiting in some respects. I used matedit for this until I knew how to write my own matrix editors, and it's capabilities are only limited by the imagination of the person using it

The last option is to make your terrain out of a mesh in any program and then use a matrix sculptor to drape an invisible matrix over your mesh, so you can have the best of both worlds.

In my experience, the nicest looking realistic terrains, made with the minimum of effort are done in bryce3D, as that's what it was designed for specifically, and it bakes textures beautifully. I don't really like the user interface but that's just personal preference.

I think you'd be best off just trying out the demo versions of the different packages available and decide for yourself which suits your own needs best

ZX Spectrum 48k Issue 3, Radio shack Tape drive, Rank arena 12" T.V. set.
indi
22
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Joined: 26th Aug 2002
Location: Earth, Brisbane, Australia
Posted: 15th Apr 2003 11:11
John H
Retired Moderator
22
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Joined: 14th Oct 2002
Location: Burlington, VT
Posted: 15th Apr 2003 14:59
Matedit for me

Current Project: Eternal Destiny
Tech Demo - Colan Island: Currently 716 Lines
matt rochon
21
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Joined: 15th Mar 2003
Location: Canada
Posted: 15th Apr 2003 19:55
all the matrix editors for db crash on my comp... dunno why they just quit after a few minutes
CorruptionsMyth
21
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Joined: 12th Apr 2003
Location: United States
Posted: 15th Apr 2003 23:46
bryce 4 can export a terrain to dxf<----does this filetype work with db?

CorruptionsMyth
21
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Joined: 12th Apr 2003
Location: United States
Posted: 15th Apr 2003 23:49
or would i have to somehow convert it to .x or something

CorruptionsMyth
21
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Joined: 12th Apr 2003
Location: United States
Posted: 16th Apr 2003 00:00 Edited at: 16th Apr 2003 23:59
or is bryce 5 compatible with db?

Danmatsuma
21
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Joined: 2nd Mar 2003
Location: Australia
Posted: 16th Apr 2003 08:05
Well that's the most stupid thing I've seen anybody post on this forum.
If I were you I'd edit that and quicksmart, software piracy is common, and most people do it in one way or another, but you actually advertize your intention to ripp off Corel, a huge monster of a company on a public forum?? Stoopid, really stoopid.
Besides, Bryce 5.0 is not what I meant when I said Bryce3D, I meant the Metacreations Bryce, 4.0 or less.

ZX Spectrum 48k Issue 3, Radio shack Tape drive, Rank arena 12" T.V. set.
Cras
22
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Joined: 15th Oct 2002
Location: United Kingdom
Posted: 16th Apr 2003 12:05
i really dont think corel care that one person is downloading there software. The idea of there software licenses and stuff is to stop huge companies buying one copy and using it on all their 100000 computers. They know that people will download dodgy copies and quite frankly i doubt they'd care. As a matter of fact they'd probably like it cos thats one more peron becoming familiar with the corel draw layout and who might pay for it next time.
CorruptionsMyth
21
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Joined: 12th Apr 2003
Location: United States
Posted: 17th Apr 2003 00:00
so bryce 5 wont work???it can export to .dfx like 4 can why wouldnt it work?

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